Full notes
Full Shortest Trip to Earth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Shortest Trip to Earth changes
Steam post imageHello space surivors!
Shortest Trip to Earth will soon be updated with quality of life improvements, a small new feature plus various rebalances/fixes we've been working on.
A partial sneak-peek:
Fast forward button will be available at all times
A new feature related to boarding enemy ships
Module stats updates and rebalances
Crew navigation fixed in all remaining cryosleep & garden modules
Scrapping & storing modules that provide ship HP was already disabled if removing these would destroy the ship, but this did not include loading module presets. With the coming update, loading module presets gets the same safety mechanism (and the AI will give a kind warning not to destroy the ship).
New DLC: "One Last Run" to be revealed soon!
This DLC provides a boarding-themed assault dreadnought, coming loaded with an army of heavy tanks, mechas & battle robots, making offensive internal combat a viable option in the right conditions. Our idependent studio Interactive Fate is also fighting for survival so anyone getting the DLC will directly support our noble cause (of continued existence and game development).
Thank you for having encouraged us to create this!
Source
Changelog.gg summarizes and formats this update. How we read updates.
