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Steam News10 March 20242y ago

Weekly demo build update (v 0.11)

Hello, Doomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').

In this update1

Full notes

Full Shoomer Booter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedHello, Doomers!As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
changedHello, Doomers!Reduced explosive barrel sound radius and improved its sprite effect
changedHello, Doomers!Changed sprites for small health & small armor pickup
changedHello, Doomers!Tweaked player jump (initial speed, length, etc.)
changedHello, Doomers!Ranged enemies' projectile speed tweak
addedHello, Doomers!Added dissolve effect for dead enemies

Shoomer Booter changes

addedAs my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
changedReduced explosive barrel sound radius and improved its sprite effect
changedChanged sprites for small health & small armor pickup
changedTweaked player jump (initial speed, length, etc.)
changedRanged enemies' projectile speed tweak

Hello, Doomers!

As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').

So today on our menu:

  • Reduced explosive barrel sound radius and improved its sprite effect

  • Changed sprites for small health & small armor pickup

  • Tweaked player jump (initial speed, length, etc.)

  • Small changes in demo level: pickups, enemies, layout

  • Ranged enemies' projectile speed tweak

  • Added dissolve effect for dead enemies

  • Dissolve material for dead enemies (so corpses will not overlap some valuable pickups like 'key cards' etc.)

  • Fixed 'floating hud hand'

  • Improved shotgun 'spread'

  • Added option - to invert mouse

  • Added ability to swap available weapons by mouse scrolling up/down

  • Fixed bug with incorrect ammo counter

  • improved enemy blood splatter

  • Added random smoke after player shot

  • Added ability for some enemies to spawn a small amount of random pickup.

  • Added new pickup types: credits, small ammo, small shell'

Feel free to share your playing experience!

--

Cheers, Tommy Gun Walrus

Source

Steam News / 10 March 2024

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