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Steam News17 March 20242y ago

March 17. Weekly demo build update (v 0.12)

Hello, Shoomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').

In this update1

Full notes

Full Shoomer Booter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Store
addedHello, Shoomers!As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
changedHello, Shoomers!Finished assignment of some enemies to spawn pickups at the rest of 'Episode 1' levels;
fixedHello, Shoomers!E1M5 - fixed 'Level Finished' HUD bug;
changedHello, Shoomers!Tweaked 'Secret areas' at the level 'E1M6';
addedHello, Shoomers!Added placed 'names' or pickups (weapon, ammo, health) on crosshair over;
addedHello, Shoomers!Added death fall sound for 'Abomination' enemy;

Shoomer Booter changes

addedAs my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
changedFinished assignment of some enemies to spawn pickups at the rest of 'Episode 1' levels;
fixedE1M5 - fixed 'Level Finished' HUD bug;
changedTweaked 'Secret areas' at the level 'E1M6';
addedAdded placed 'names' or pickups (weapon, ammo, health) on crosshair over;

Hello, Shoomers!

As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').

So today on our menu:

  • Finished assignment of some enemies to spawn pickups at the rest of 'Episode 1' levels;

  • E1M5 - fixed 'Level Finished' HUD bug;

  • Tweaked 'Secret areas' at the level 'E1M6';

  • Added placed 'names' or pickups (weapon, ammo, health) on crosshair over;

  • Finished assignment of 'hero phrases' after enemy ambushes at the rest of the 'Ep. 1' levels;

  • Added death fall sound for 'Abomination' enemy;

  • Fixed bug when 'pause menu' buttons were clickable from the 'options menu';

  • Added 'shop'/'vending machine' entity (HUD, logic, model, etc.);

  • Added 'shop' to demo level, tweaked demo level layout to fit 'shop';

  • Added new pickups: 'Armor Orb', 'Health Orb';

  • Added 'Quick Save' & 'Quick Load' functionality (logic, HUD messages, Mapping HUD mention, etc.);

  • Some tweaks at majority of levels (lighting, meshes, enemies, pickups, etc);

Feel free to share your playing experience!

--

Cheers, Tommy Gun Walrus

Source

Steam News / 17 March 2024

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