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Steam News11 August 202510mo ago

Shoomer Booter – Full Release Coming Late August

Shoomer Booter began its journey in Early Access with Episode 1 and 10 levels. Now the second and final episode is ready, adding another 10 levels for a total of 20.

Full notes

Full Shoomer Booter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
addedNow the second and final episode is ready, adding another 10 levels for a total of 20.
fixedWhat’s new: • 3 new enemy types • Fixed reported bugs and errors • Improved sound design and overall game performance
addedadded FOV adjustments and mouse sensitivity and inversion • Updated UI – hero portrait now changes with every 10% drop in health, just like in the classics • Each arena now has a shop where you decide what to buy before the fight: ammo, weapons, health, armor, or nothing at all if you want to save money for later • Every level has 3 secrets – 60 in total • New challenges: teleports, lava fields, lifts, arena battles, mazes, and color-coded key cards • Many achievements to unlock
changedIf you’re looking for everything, expect 200 to 400 minutes of gameplay.
changedTo everyone following the project, thank you. Your interest kept this game alive. I appreciate all forms of feedback, whether it’s bug reports, balance suggestions, or general impressions.
If you’re looking for everything, expect200400minutesIf you’re looking for everything, expect increased, buff

Shoomer Booter changes

addedNow the second and final episode is ready, adding another 10 levels for a total of 20.
fixedWhat’s new: • 3 new enemy types • Fixed reported bugs and errors • Improved sound design and overall game performance
addedadded FOV adjustments and mouse sensitivity and inversion • Updated UI – hero portrait now changes with every 10% drop in health, just like in the classics • Each arena now has a shop where you decide what to buy before the fight: ammo, weapons, health, armor, or nothing at all if you want to save money for later • Every level has 3 secrets – 60 in total • New challenges: teleports, lava fields, lifts, arena battles, mazes, and color-coded key cards • Many achievements to unlock
changedIf you’re looking for everything, expect 200 to 400 minutes of gameplay.
changedTo everyone following the project, thank you. Your interest kept this game alive. I appreciate all forms of feedback, whether it’s bug reports, balance suggestions, or general impressions.

Shoomer Booter began its journey in Early Access with Episode 1 and 10 levels.

Now the second and final episode is ready, adding another 10 levels for a total of 20.

What’s new: • 3 new enemy types • Fixed reported bugs and errors • Improved sound design and overall game performance

  • 4k resolution support

  • added FOV adjustments and mouse sensitivity and inversion • Updated UI – hero portrait now changes with every 10% drop in health, just like in the classics • Each arena now has a shop where you decide what to buy before the fight: ammo, weapons, health, armor, or nothing at all if you want to save money for later • Every level has 3 secrets – 60 in total • New challenges: teleports, lava fields, lifts, arena battles, mazes, and color-coded key cards • Many achievements to unlock

If you’re looking for everything, expect 200 to 400 minutes of gameplay.

The full release will be available with a 20% launch discount during the last week of August 2025.

To everyone following the project, thank you. Your interest kept this game alive. I appreciate all forms of feedback, whether it’s bug reports, balance suggestions, or general impressions.

A quick note on the timeline: Episode 2 took much longer than planned. The actual gap between episodes shouldn’t have been a year, but I had to pause development due to some personal family losses. Now I’m back on track and focused on delivering the best version of Shoomer Booter I can.

See you in the arenas.

Source

Steam News / 11 August 2025

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