Full notes
Full Sepulcrum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Sepulcrum changes
V1.00.00 ready for release on Friday!
Many adjustments to game difficulty. Levels renamed to fit difficulty better - there is no more easy mode, that is now normal! In general, act 1 a little easier, act 3 is really ramped up.
A few bugs too - skeletons can no longer take bleed damage, plus more.
The Vampire Knight's melee scores increased, and zombies now hit very hard indeed.... (but not very often)
Source
Changelog.gg summarizes and formats this update. How we read updates.
