Full notes
Full Sentinel Point Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Balance
- Gameplay
- Maps
Sentinel Point Heroes changes
This is a fairly small patch, mainly fixing some art that didn't make it into the last patch. The largest change are Instant Mode and damage estimates on the timeline. Both of these are experimental and will continue to be worked on.
- Instant ModeAdded the option for the next turn to come instantly
Added the amount of damage cards do to the timeline
Colours added to sources
Made generation of events on the map look better and be more consistent
Improved shadows in the combat scene
Added confirmation to entering the tutorial
Changed the colour for trigger groups
Improved gear rarity border
Improved some animations
Source
Changelog.gg summarizes and formats this update. How we read updates.
