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Steam News25 July 20241y ago

New map released!

The previous announcement is a more informal introduction of this update, this will be a changelog.

Full notes

Full Security Simulator: Nightshift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes3 removals
  • Gameplay
  • UI and audio
  • Security
addedAdditions:+ New Contract "Small Warehouse" unlocked after beating Offices in the new version
removedAdditions:+ Footstep sounds + Audio settings + "Report Helper", a floating arrow that highlights the object being reported when you make a report, this is to compensate for the fact the disturbance system does not limit disturbances to one per camera, so the helper will remove ambiguity. (This can be toggled on and off in gameplay settings)
fixedFixes:Fixed an issue where the office bounding box in Offices was too large, letting the player get locked out of the security office * Fixed Credits & Attributions possibly not showing up * Fixed a lot of bugs with the camera implementation I was just apparently really lucky to not run into earlier
removedGeneral Changes:Completed the Lobby's surrounding buildings, the place now no longer feels so empty
removedGeneral Changes:Removed a redundant camera in Offices that was being pesky

The previous announcement is a more informal introduction of this update, this will be a changelog.

Additions:

+ New Contract "Small Warehouse" unlocked after beating Offices in the new version

+ Footstep sounds + Audio settings + "Report Helper", a floating arrow that highlights the object being reported when you make a report, this is to compensate for the fact the disturbance system does not limit disturbances to one per camera, so the helper will remove ambiguity. (This can be toggled on and off in gameplay settings)

Fixes:

  • Fixed an issue where the office bounding box in Offices was too large, letting the player get locked out of the security office * Fixed Credits & Attributions possibly not showing up * Fixed a lot of bugs with the camera implementation I was just apparently really lucky to not run into earlier

General Changes:

  • Completed the Lobby's surrounding buildings, the place now no longer feels so empty

  • Removed a redundant camera in Offices that was being pesky

Source

Steam News / 25 July 2024

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