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Steam News18 December 20205y ago

Patch 0.897h is out on Frontline!

Frontline only! Click here for Frontline instructions Patch Info Recommended Level: N/A Summary Some more of Story Mode's dead ends in the world have been filled!

In this update6

Full notes

Full Secrets of Grindea update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions4 changes7 removals
  • Gameplay
  • Maps
  • UI and audio
  • Server
  • Performance
  • Fixes
addedPatch InfoLike the previous patch, this one makes the game a bit fatter by filling in some "holes" in the world (and in some cases just adding more stuff)!
changedPatch InfoSince the content is quite spread out, the easiest way to find it is to use the completion tracker on the world map!
fixedPatch NotesHotfix Patch 0.897h
changedChangesWhen playing Fark's minigame, the music volume is automatically lowered to make it easier to hear the sounds
changedChangesBeating Fark's minigame now gives you a proper celebratory effect
changedChangesChanged Steve's note to say where he went, as well as having some miners in Mt Bloom mentioning him

Secrets of Grindea changes

addedLike the previous patch, this one makes the game a bit fatter by filling in some "holes" in the world (and in some cases just adding more stuff)!
changedSince the content is quite spread out, the easiest way to find it is to use the completion tracker on the world map!
fixedHotfix Patch 0.897h
changedWhen playing Fark's minigame, the music volume is automatically lowered to make it easier to hear the sounds
changedBeating Fark's minigame now gives you a proper celebratory effect

Frontline only! Click here for Frontline instructions

Patch Info

Recommended Level: N/A

Summary

Some more of Story Mode's dead ends in the world have been filled!

Details

About the patch

Like the previous patch, this one makes the game a bit fatter by filling in some "holes" in the world (and in some cases just adding more stuff)!

Since the content is quite spread out, the easiest way to find it is to use the completion tracker on the world map!

With this patch, we've now almost reached the point we've been aiming for in terms of side-content. There will be one more Frontline-patch of this kind, and then we'll move on to finishing (?!) both Arcade Mode and Story Mode!

Happy holidays, everyone!

Patch Notes

Hotfix Patch 0.897h

Changes

  • When playing Fark's minigame, the music volume is automatically lowered to make it easier to hear the sounds

  • Beating Fark's minigame now gives you a proper celebratory effect

  • Changed Steve's note to say where he went, as well as having some miners in Mt Bloom mentioning him

Bug Fixes

  • During the Career Change quest, talking to Steve in multiplayer while scattered no longer crashes the game

  • Skipping the cutscene when getting the equipment in the Sponsored Contest quest no longer locks the player in place

  • The Marino's Mansion music no longer starts playing in perpetuity when being warped by the Pumpkin Woods curse

  • Creating a female character now works properly again

  • Fixed a crash bug that happened if moving between the inventory and crafting menu a certain way

  • NPCs now have fallback portraits, preventing crashes due to version differences in translations

Hotfix Patch 0.897g

Bug Fixes

  • Using a melee skill after activating a Crit Circle Pin no longer gives the player's basic attacks guaranteed crits

  • KO'd Frosty Friends no longer leave permanent spinning stars when their owner also dies

  • Submitting Arcade Mode high scores with a character name that contains certain symbols no longer crashes the game

  • The Ninja Suit no longer counts as two secrets

Patch 0.897f

Additions

  • Added a new side quest in Port Monnaie, which brings closure to a very important side story

  • Added a bunch of additional secrets scattered around the world

  • Added a bunch of new NPCssome with new content attached, some just for the sake of it
  • Chat command: type /clearhighscores in the in-game chat to erase local Arcade Mode highscores

Changes

  • Added a dedicated spawner for Bloomos in Evergrind South, to make them less of a headache to farm

  • The fans summoned by Endasil's Cube now disappear after a while

Bug Fixes

  • Fixed an issue where perfect guarding one attack made the shield auto-perfect all subsequent attacks until lowered

More Insight

If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though!

What's next?

There are still some things we need to get into the game before embarking on the final stretch of development towards 1.0! So expect one more Frontline update of similar type and size, and then all the new side content will appear on Stable.

Source

Steam News / 18 December 2020

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