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Full notes
Full Secrets of Grindea update
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What changed
- Events
- Gameplay
- Maps
- Store
- Server
- Balance
Secrets of Grindea changes
Frontline only! Click here for Frontline instructions
Patch Info
Recommended Level: 30+
Summary
With this patch, we're now pretty satisfied with the amount of side-content in Story Mode!
Details
About the patch
Unlike the recent patches, this one actually ties in to the main story in a significant way, by introducing some end-game "challenges". These are optional, but their rewards will serve a purpose at the final portion (which is yet to come).
We've also moved boss battles to the arena instead of the Memory Room, and you can now refight all the bosses in the game! Also, some more bosses have been given drops, which will be handed out retroactively to characters that have already beaten said bosses in Story Mode.
For those of you with a bazillion unused silver points, there has opened up a new service in the Collectors HQ that you might want to check out!
Since the content is quite spread out, the easiest way to find it is to use the completion tracker on the world map!
With this patch, we've reached the point we've been aiming for in terms of Story Mode side-content. After a period of bug-testing and final layer of polish, we'll bundle all these Frontline patches together and drop them on Stable in one big package!
Patch Notes
Patch 0.912a (May 28th)
Additions
Penn's autograph now has a use, as a gift
Many plant enemies can now drop seeds which Bark (the Ent) can help plant!
The Port Monnaie church now has a basement and some NPCs
There are six new treasure maps that become available in Simon's store throughout the game
Several new books with flavor lore have been added
Changes
The Pumpkin Seeds drop has been changed to Pumpkin Stem to avoid confusion with the new Jumpkin Seed
The Fireball Fae in Arcade Mode no longer shares the same appearance as Summer, the boss
Ugra's notes now has an examine icon in addition to the book icon, to differentiate it
Bug Fixes
Female characters should now initialize as such for the server player
Smash Balls should now be able to crit properly
Gold Charges of Whirlslash and Heroic Slam now display crits correctly
Reading Charlotte's letter no longer messes up the visual sorting of the player sprite
GUN-D4M's hands should no longer be untargetable in the Arena Refight
Kim will now stop appearing in Evergrind City if everyone in the game has bought a house
Certain enemy on-death effects should now trigger properly even when killed by a summon
The Evil Eye fire maze is now a little more forgiving to navigate, and deals its damage over time
Said fire maze should no longer disappear for clients in multiplayer when on exceptionally low ping
The Poison counter should now appear properly again
Bishop should no longer occasionally throw more swords than he indicates
During Bishop's fire circle, he should no longer only come from one direction
Patch 0.911e (April 19th)
Changes
Summon Plant's shooting version has gotten its max range increased
Magic Battery's EP regeneration on crit has been reduced slightly
The requirements for getting good grades in the Arena Challenges are now a bit more lenient
Bug Fixes
Fixed a startup crash when using translations on some slow machines
Marino should no longer be able to jump out of bounds in the desert fight
Patch 0.911d (April 14th)
Source
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