In this update3
Full notes
Full Secrets of Grindea update
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What changed
- Gameplay
- Store
- Server
- Fixes
- UI and audio
- Workshop
Secrets of Grindea changes
Frontline only! Click here for Frontline instructions
Patch Info
Recommended Level: N/A
Summary
Some of Story Mode's dead ends in the world have been filled!
Details
About the patch
So you know how there is a bunch of stuff in the game that teases content but you can't really get there? Well, this is the first of two (perhaps three) updates where we aim to iron out those things! This update in particular is mainly focused on the little sprouts you've seen around the world and wondered how the heck you make them grow. The answer is here, and it's Super Fertilizer!
Oh, and you can now enter Marino's Mansion and hang out with his wholesome dad...
This update basically makes the game a little "fatter", adding 14 new NPCs, 5 quests, and some new areas with secrets within!
We initially wanted to release a smaller patch faster, but the sprouts was so heavily connected with other content needing to be made that it really wasn't possible to chop it up much!
Patch Notes
Hotfix Patch 0.893d
The default skin for the furniture trees have changed to match the inventory appearance
Camera panning now properly resets upon zoning
Fanita no longer bends spacetime while arguing with the guards outside HQ
Hotfix Patch 0.893c
There's now a player animation for using the Super Fertilizer
The 'use fertilizer' prompt now informs the player about how many bags of fertilizer they are carrying
Leafcifer now properly shows up in the player's inventory after rescuing him
You can no longer re-trigger the toaster cutscene by interacting with the open chest again
In multiplayer, the server no longer magically gets a copy of Leafcifer in addition to the toaster
Hotfix Patch 0.893b
Fixed another bug related to BranDi's rum!
Fixed a bunch of typos
The Red Slime Hammer now have proper graphics when charging
Patch 0.893a
Additions
There's now a quest to bring (back) butterflies to Evergrind City!
Marino's Mansion is now accessible, with a couple of quests inside
Red Slimes can now be found in Story Mode, and have been given a card
Added a new Two Handed Weapon obtainable after Flying Fortress: Red Slime Hammer
Two more wobbly sprouts have been added, and all four can now be grown using Super Fertilizer, unlocking new locations
Some minor quests/secrets have been added to give the player said fertilizer
The Alchemist storyline can now be concluded with a final quest
Changes
Changed the stats of Green Slime Hammer, and changed the Smashlight into a Hybrid (ATK+MATK) weapon
Bug Fixes
In Arcade Mode, furniture in Carpenter's store now unlocks properly with the new floor numbers
In Arcade Mode, Arena boss fights now unlock properly with the new floor numbers
When failing to catch a circle with the Increase Damage Every Circle-pin, the indicator now disappears properly
Advanced translation features should now work together with trophy names and descriptions
When entering someone else's Player Home in multiplayer, the prompt should no longer appear twice
Helping BranDi's ghost as a client no longer makes it impossible to help him on your own save file
Smashie and Bashie no longer bug out the Pin-fae's fireballs
The Museum is Closed-quest can no longer be started until the Crystal Clear quest has been completed
Quitting the game in the middle of the moving tree-cutscene no longer bugs the Season Temple
Source
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