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Steam News20 September 20259mo ago

Update to the Playtest

Panning the camera now automatically unlocks your camera from the castle if it is locked. Lots of small UI and menu fixes and improvements.

Full notes

Full Scraptory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
changedLots of small UI and menu fixes and improvements.
changedResources spent to upgrade buildings are now included in the calculation for how much gets refunded when demolishing a building.
fixedFixed the castle not walking around on the main menu screen. An asset loading order issue had stopped it from working but only outside of the editor.
addedAll turrets now have unique textures instead of the black metal placeholder.
changedReduced the poly counts for some turrets and minor 3D model improvements.
removedWhen fully upgraded, turret bases no longer hover slightly above the ground.

Scraptory changes

changedLots of small UI and menu fixes and improvements.
changedResources spent to upgrade buildings are now included in the calculation for how much gets refunded when demolishing a building.
fixedFixed the castle not walking around on the main menu screen. An asset loading order issue had stopped it from working but only outside of the editor.
addedAll turrets now have unique textures instead of the black metal placeholder.
changedReduced the poly counts for some turrets and minor 3D model improvements.
  • Panning the camera now automatically unlocks your camera from the castle if it is locked.

  • Lots of small UI and menu fixes and improvements.

  • Resources spent to upgrade buildings are now included in the calculation for how much gets refunded when demolishing a building.

  • Fixed the castle not walking around on the main menu screen. An asset loading order issue had stopped it from working but only outside of the editor.

  • Still playing with custom AA settings.

  • All turrets now have unique textures instead of the black metal placeholder.

  • Reduced the poly counts for some turrets and minor 3D model improvements.

  • When fully upgraded, turret bases no longer hover slightly above the ground.

  • Upgrading now updates all building and turret stats shown in the UI.

  • Upgrade cost is now shown in the UI.

  • Damaged buildings can now be repaired.

  • Added an in-game bug report button that lets you send a message and screenshot to me.

Source

Steam News / 20 September 2025

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