In this update6
Full notes
Full Scrapping Simulator update
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What changed
- Performance
- Fixes
- Gameplay
- UI and audio
Scrapping Simulator changes
G'day Scrappers!
Thanks so much for diving into v0.38 and sharing your feedback — it’s been awesome to see so many of you back in-game. As to be expected with such a large update, a few bugs slipped through the cracks. This hotfix addresses the most urgent issues affecting gameplay and stability.
✅ Hotfix Changes & Fixes: WorldTimeAPI Errors Resolved
The game will now abort time-related setup if the external WorldTimeAPI service is down, preventing log spam and unexpected behaviour.
[M] Key Interference During Name Setup Fixed
Pressing [M] during the start-up tutorial no longer opens the Map UI.
→ If your name was never properly set, you can use [F9] to change it at any time (when not 'Busy').
Tutorial Panel Text Rewritten
Most tutorial messages have been reworded to be more compact and clear.
Key terms and input prompts now appear highlighted in colour for better visibility.
Cash Text Sync Fix
Resolved an issue where player cash wasn't updating correctly when starting a New Game or Tutorial.
Disassembly Queue Soft Lock Workaround
A temporary interaction lockout has been added during disassembly transitions to prevent rare soft locks when switching between components and queued items.
While not ideal, this small delay ensures stability and avoids full lockouts that could cost minutes of progress.
Far to many hours have gone into debugging this issue and this is the best I can come up with for now — this is a temporary fix while a better solution is found.
NPC Footstep Sound Optimization
NPC footstep audio now has reduced travel distance and falloff, helping to declutter the soundscape and improve performance.
Randomized SFX Variations
Scrapping, drill, and clicking sounds now play with subtle pitch variation to reduce repetitiveness.
Dummy RNG E-Waste Save Fix
Resolved an issue where Dummy RNG-based E-Waste items were not being saved correctly.
Removed Excess Log Spam
Cleared out several redundant log messages to reduce console clutter and improve performance tracking.
Source
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