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Steam News31 October 20259mo ago

Status Report - October 2025

Hello SCP-Lovers! At the beginning of this month, we began testing the campaign mode and noticed a few flaws and faults.

In this update1

Full notes

Full SCP New Management update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello SCP-Lovers!

What changed

0 fixes10 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Maps
addedAt the beginning of this month, we began testing the campaign mode and noticed a few flaws and faults. Most of the issues we found regarded the core gameplay loop and how we should dish out the information to the player. To improve on this, we have been updating the designs of certain menus, adding small tutorials & guides, and so on.
changedAt the time of writing, we have finished 2 audio logs, both totaling ~11 minutes, and we are now working on the third, which will be the longest one yet (~9 minutes).
changedAll the major developments this monthWhen a human enters a death animation, they keep their clothes and appearance.
addedAll the major developments this monthUpdated the wall models (new doors and windows)
addedAll the major developments this monthAdded new crematorium model
addedAll the major developments this monthAdded a new SCP-173 execute animation

SCP New Management changes

addedAt the beginning of this month, we began testing the campaign mode and noticed a few flaws and faults. Most of the issues we found regarded the core gameplay loop and how we should dish out the information to the player. To improve on this, we have been updating the designs of certain menus, adding small tutorials & guides, and so on.
changedAt the time of writing, we have finished 2 audio logs, both totaling ~11 minutes, and we are now working on the third, which will be the longest one yet (~9 minutes).
changedWhen a human enters a death animation, they keep their clothes and appearance.
addedUpdated the wall models (new doors and windows)
addedAdded new crematorium model

At the beginning of this month, we began testing the campaign mode and noticed a few flaws and faults. Most of the issues we found regarded the core gameplay loop and how we should dish out the information to the player. To improve on this, we have been updating the designs of certain menus, adding small tutorials & guides, and so on.

At the time of writing, we have finished 2 audio logs, both totaling ~11 minutes, and we are now working on the third, which will be the longest one yet (~9 minutes).

All the major developments this month

  • When a human enters a death animation, they keep their clothes and appearance.

  • Updated the wall models (new doors and windows)

  • Added new crematorium model

  • Added a new SCP-173 execute animation

  • Reworked how you station workers in rooms

  • When you LVL up during the campaign mode, it will now display the rewards you get (+10,000$, unlocked Skill Tree, etc.)

  • Reworked MTFs so they now walk and re-contain in groups of three

  • Added more functionality to emergency actions & updated the design a bit

  • Added and revamped goals for campaign mode, levels 0 through 7

  • Added the ability for one SCP to be multiple entities. This is mostly in preparation for SCP-939, which is planned to have SCP-939-1 and SCP-939-2.

  • Some SCPs can now break doors

  • Updated the design for SCP-documents & procedures

  • Added more tooltips (they are everywhere!)

  • When spawning an NPC, it now shows you a preview of itself

  • Generally improved menus & other UI to be clearer & more concise

  • Some NPCs will now run around, flailing their arms, when a containment breach occurs

  • Made a few tweaks to the lighting & terrain

  • Began adding SCP-049

Source

Steam News / 31 October 2025

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