In this update2
Full notes
Full SCP – Containment Breach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Fixes
- UI and audio
- Balance
SCP – Containment Breach changes
Modding:
Textures of models can now be overriden in mods without having to include a copy of the model.
Removed unused [c]GFX/map/monitor.x[/c] model.
Bug fixes:
Fixed SCP-049's [c]room4[/c] catwalk event.
Fixed inability to spawn MTF units via the console.
Fixed the inventory being openable while the console is opened, as this caused undesirable behavior when the inventory is bound to a character key.
Fixed radio channel being changeable while the console is opened.
Fixed Steam notification occluding other UI elements in launcher by moving its position.
Fixed achievement tooltip size.
Fixed pause menu appearing for one frame after exiting the achievements menu on the ending screen.
Fixed mouse still being continuously reset while tabbed out during the transition to the ending screen.
Fixed the name "Valdeson" in the subtitles.
Fixed "screen gamma" being inconsistently labeled as "gamma correction" in the option tooltip.
Improved accuracy of frame limit option.
Fixed SCP-173's Halloween easter egg texture not resetting after Halloween has ended.
Source
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