In this update2
Full notes
Full SCP – Containment Breach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- Events
- Performance
- UI and audio
SCP – Containment Breach changes
Added generic [c]npcspeed[/c], [c]npcstate[/c] and [c]disable[/c]/[c]enable[/c] commands (the [c]disable[/c]/[c]enable[/c] commands only work with a small selection of NPC types for now, we plan on expanding upon this in the future).
Added the [c]cls[/c] command to clear the console.
Modding:
Introduce backwards compatibility for modded [c]room914[/c]s without a trigger box for the input.
Bug fixes:
Fixed Steam overlay not appearing.
Fixed SCP-1162 being unable to return [c]misc[/c] items.
Fixed the endings sometimes showing the "YOU DIED" screen instead.
Fixed being able to open the menu during the endings.
Fixed MTF getting stuck in [c]room860[/c].
Fixed [c]tunnel106[/c] event firing independently of the player's y-level.
Fixed crash when generating map for certain seeds.
Fixed crash after trying to load into a save after reloading the game.
Fixed crash when trying to change HUD scale after reloading the game.
Fixed launcher aspect ratio bar not adjusting to cover the available aspect ratios.
Fixed text alignment of the custom difficulty settings.
Fixed [c]true[/c] subtitle appearing during Gate B ending.
Fixed certain localized closed caption subtitles showing up twice or not at all.
Fixed subtitle positioning on ending screen in borderless windowed mode.
Fixed speedrun timer being moved by the HUD scale.
Fixed frame limit not being serialized correctly when set to its minimum.
Fixed rooms containing doors exported from an older version of CBRE-EX loading entities incorrectly.
Fixed HUD item image memory leak.
Fixed non-numeric seeds being shown as numeric and vice versa in error popups.
Note: Due to factors outside of our control, the anniversary celebration video has unfortunately been delayed. It is still being actively worked on and I hope that we can share it soon!
Source
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