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Steam News29 May 20261mo ago

Patch 1.014

Another build! Think I've got to the bottom of a few of the save data issues, so hopefully this will be more stable all around. Many thanks to the active discussion threads where much helpful investigation is occuring!

Full notes

Full Schrodinger's Cat Burglar update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixed1.014 - Fixed a bug with game status not resetting when changing profiles to continue a different game - Fixed a bug where un-collected data chips could cause a problem when quitting to the menu before they self-collect. - Made saving even more robust (will get a warning if trying to quit while save is happening) - Added a new elevator destination in DES area to facilitate collectable-hunting. - Added a ‘Stressful Sounds Volume’ to Audio Settings to reduce volume on sounds that might aggravate. - Fixed a missing deprint field in Observation Lab - Fixed a bug where a platform elevator was supposed to stop working during a climactic scene.

Schrodinger's Cat Burglar changes

fixed1.014 - Fixed a bug with game status not resetting when changing profiles to continue a different game - Fixed a bug where un-collected data chips could cause a problem when quitting to the menu before they self-collect. - Made saving even more robust (will get a warning if trying to quit while save is happening) - Added a new elevator destination in DES area to facilitate collectable-hunting. - Added a ‘Stressful Sounds Volume’ to Audio Settings to reduce volume on sounds that might aggravate. - Fixed a missing deprint field in Observation Lab - Fixed a bug where a platform elevator was supposed to stop working during a climactic scene.

Another build! Think I've got to the bottom of a few of the save data issues, so hopefully this will be more stable all around. Many thanks to the active discussion threads where much helpful investigation is occuring!

Patch notes follow...

  • 1.014 - Fixed a bug with game status not resetting when changing profiles to continue a different game - Fixed a bug where un-collected data chips could cause a problem when quitting to the menu before they self-collect. - Made saving even more robust (will get a warning if trying to quit while save is happening) - Added a new elevator destination in DES area to facilitate collectable-hunting. - Added a ‘Stressful Sounds Volume’ to Audio Settings to reduce volume on sounds that might aggravate. - Fixed a missing deprint field in Observation Lab - Fixed a bug where a platform elevator was supposed to stop working during a climactic scene.

Source

Steam News / 29 May 2026

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