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Steam News30 May 20261mo ago

Patch v1.015

Avast! Apologies for the bug in the last build! If you replayed the finale and found yourself stuck at the \gem drop\ moment, there is information on how to patch your save game here - https://steamcommunity.

Full notes

Full Schrodinger's Cat Burglar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
fixedAvast!That bug has now been fixed, along with some more improvements. Including seeing your pendant when chunky!
fixedAvast!1.015 Fixed a bug that caused replaying the finale to leave players stuck unable to progress. More robust saving - if it detects a file write fail, will reattempt Added an Asterisk (*) to profiles where the save game has been completed . Added a page detailing Co-operative mode which will show once, first time the Game Mode is changed . Added post-game ‘ Suppress Popup Help ’ setting. Made thicker fur push pendants out more. Added more decals to Research Department to indicate elevators and side sectors Made a door in Research Hub open after discovering Separation Lab Added helper zones to a plank of wood in a very early level Filled in a soft lock trap in Systems Control West Filled in a soft lock trap in a later level Reduced particle complexity in a late game scene

Schrodinger's Cat Burglar changes

fixedThat bug has now been fixed, along with some more improvements. Including seeing your pendant when chunky!
fixed1.015 Fixed a bug that caused replaying the finale to leave players stuck unable to progress. More robust saving - if it detects a file write fail, will reattempt Added an Asterisk (*) to profiles where the save game has been completed . Added a page detailing Co-operative mode which will show once, first time the Game Mode is changed . Added post-game ‘ Suppress Popup Help ’ setting. Made thicker fur push pendants out more. Added more decals to Research Department to indicate elevators and side sectors Made a door in Research Hub open after discovering Separation Lab Added helper zones to a plank of wood in a very early level Filled in a soft lock trap in Systems Control West Filled in a soft lock trap in a later level Reduced particle complexity in a late game scene

Avast!

Apologies for the bug in the last build!

If you replayed the finale and found yourself stuck at the \gem drop\ moment, there is information on how to patch your save game here - https://steamcommunity.com/app/2111550/discussions/0/658233614222459027/

That bug has now been fixed, along with some more improvements. Including seeing your pendant when chunky!

Here are the patch notes :

  • 1.015

    • Fixed a bug that caused replaying the finale to leave players stuck unable to progress.

    • More robust saving - if it detects a file write fail, will reattempt

    • Added an Asterisk (*) to profiles where the save game has been completed.

    • Added a page detailing Co-operative mode which will show once, first time the Game Mode is changed.

    • Added post-game ‘ Suppress Popup Help ’ setting.

    • Made thicker fur push pendants out more.

    • Added more decals to Research Department to indicate elevators and side sectors

    • Made a door in Research Hub open after discovering Separation Lab

    • Added helper zones to a plank of wood in a very early level

    • Filled in a soft lock trap in Systems Control West

    • Filled in a soft lock trap in a later level

    • Reduced particle complexity in a late game scene

Thanks all!

Source

Steam News / 30 May 2026

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