In this update3
Full notes
Full Savage Vessels update
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What changed
- Fixes
Savage Vessels changes
Crosshair camera
When playing fullscreen on a 16:9 monitor the view range circle extends the top and bottom boundaries of the screen. I suppose this issue somehow applies to all window dimensions. The view flipping mechanism (F key) is intended to compensate that in special situations.
Alternatively you can use now a dynamic camera. You have to turn it on under Settings > Other > Camera. The camera is attracted to the crosshair to some extend.
The effect gets stronger with increasing distance to the player ship which is meant to prevent dizziness. So you will hardly notice it when moving the crosshair within the wider middle of the screen.
Backward smoke
Fixed: The MGs of guards and turrets emitted smoke particles which in parts moved backwards. This only occured when vsync was turned off.
Loot with wrong image
Fixed: Some bigger enemies drop various loot when exploding (trucks, drillers etc.). Sometimes the image of the item was wrong.
Source
Changelog.gg summarizes and formats this update. How we read updates.
