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Steam News15 March 20206y ago

Game update #2

Crosshair camera When playing fullscreen on a 16:9 monitor the view range circle extends the top and bottom boundaries of the screen. I suppose this issue somehow applies to all window dimensions.

In this update3

Full notes

Full Savage Vessels update

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What changed

2 fixes0 additions0 changes0 removals
  • Fixes
fixedBackward smokeFixed: The MGs of guards and turrets emitted smoke particles which in parts moved backwards. This only occured when vsync was turned off.
fixedLoot with wrong imageFixed: Some bigger enemies drop various loot when exploding (trucks, drillers etc.). Sometimes the image of the item was wrong.

Savage Vessels changes

fixedFixed: The MGs of guards and turrets emitted smoke particles which in parts moved backwards. This only occured when vsync was turned off.
fixedFixed: Some bigger enemies drop various loot when exploding (trucks, drillers etc.). Sometimes the image of the item was wrong.

Crosshair camera

When playing fullscreen on a 16:9 monitor the view range circle extends the top and bottom boundaries of the screen. I suppose this issue somehow applies to all window dimensions. The view flipping mechanism (F key) is intended to compensate that in special situations.

Alternatively you can use now a dynamic camera. You have to turn it on under Settings > Other > Camera. The camera is attracted to the crosshair to some extend.

The effect gets stronger with increasing distance to the player ship which is meant to prevent dizziness. So you will hardly notice it when moving the crosshair within the wider middle of the screen.

Backward smoke

Fixed: The MGs of guards and turrets emitted smoke particles which in parts moved backwards. This only occured when vsync was turned off.

Loot with wrong image

Fixed: Some bigger enemies drop various loot when exploding (trucks, drillers etc.). Sometimes the image of the item was wrong.

Source

Steam News / 15 March 2020

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