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Steam News9 March 20206y ago

Game update

Vsync issues It's possible that the vsync option doesn't have any effect on your PC. When using a tool to detect your FPS you would see no difference between the 2 modes (on/off).

Full notes

Full Savage Vessels update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
  • Compatibility
changedVsync issuesIt's possible that the vsync option doesn't have any effect on your PC. When using a tool to detect your FPS you would see no difference between the 2 modes (on/off). Until now I ignored a third possible mode: adaptive vsync. This is involved now. So when turning vsync on the game tries to enable adaptive vsync first (which is available on some systems). If this fails then the game enables common vsync. And if this fails too then vsync remains switched off.
addedScrolling boundariesThere is a new checkbox option which stops the cursor at the inventory's top and bottom entry.
changedWeaver webs more durableIn pre-release phase I modified the explosion damage. The smaller the enemy the more the damage got reduced. So now the weaver is only dangerous to you when it captures you for bolters, guards and so on. In order to compensate the gone explosion damage the web duration has been doubled.

Vsync issues

It's possible that the vsync option doesn't have any effect on your PC. When using a tool to detect your FPS you would see no difference between the 2 modes (on/off). Until now I ignored a third possible mode: adaptive vsync. This is involved now. So when turning vsync on the game tries to enable adaptive vsync first (which is available on some systems). If this fails then the game enables common vsync. And if this fails too then vsync remains switched off.

Hotkeys for inventory slots

Some of you struggle with the mouse wheel and require hotkeys. The 10 number keys (1-0) now select the corresponding inventory slot.

Scrolling boundaries

There is a new checkbox option which stops the cursor at the inventory's top and bottom entry.

Adjustable screenshake

Now there is a slider and you can adjust the screenshake effect.

Weaver webs more durable

In pre-release phase I modified the explosion damage. The smaller the enemy the more the damage got reduced. So now the weaver is only dangerous to you when it captures you for bolters, guards and so on. In order to compensate the gone explosion damage the web duration has been doubled.

Measures to support game atmosphere

Deleted the word "level" Deleted the dialog title "Starting level" Renamed "Knowledge" into "Database" Only showing "Esc = Abort" after a keypress

Source

Steam News / 9 March 2020

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