Full notes
Full Sandrotten: Ekera update
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What changed
- Fixes
- Gameplay
- Store
- Balance
- UI and audio
- Performance
Sandrotten: Ekera changes
VISUALS & ART
*CORRECTED BROKEN TEXTURES ON SOME REDEEMER TIERS.
*PLAYER CHARACTER'S POUCH (PURELY VISUAL) HAS BEEN REMOVED.
*REDUCED THE NUMBER OF PARTICLE SPAWNS FOR THE PILGRIM SKIN TO REDUCE PROCESSING LOAD.
*FIXED AN ISSUE WHERE OUTFIT PARTICLE EFFECTS COULD APPEAR ON THE WRONG OUTFIT.
*UPDATED ICONS AND DESCRIPTIONS FOR ARMOR SETS FOR CONSISTENCY.
*FIXED SOME STUTTERING TEXTURES.
UI & MENUS
*AUDIO AND GRAPHICS MENUS NOW DISPLAY THE CURRENTLY SELECTED VALUES
*FIXED BESTIARY SCREEN NOT CLOSING PROPERLY WHEN TRYING TO CLOSE MENU WITH THE PAUSE BUTTON.
*ADDED MOUSE SENSITIVITY SETTINGS IN THE RITES TAB.
GAMEPLAY & BALANCING
*ADJUSTED STAMINA COST OF TEMPLE GUARDIAN'S GREATSWORD FOR BETTER BALANCING.
*HELL TELEPORTER PADS NOW GLOW WHEN THE KILL REQUIREMENT IS MET, CLEARLY INDICATING THAT THE HELL IS UNLOCKED.
*SOME HELLS NOW HAVE SACRIFICIAL ALTARS THAT GRANT VARIOUS ADVANTAGES.
*SLIGHTLY REDUCED DIFFICULTY SCALING OF TIER 3 ENEMY SPAWNS.
*ADDED A PRAYER SYSTEM.
*ANIMATION REWORK FOR USING CONSUMABLES.
CONTROLS & MOVEMENT
*FIXED AN ISSUE WHERE DODGE ROLL WOULD SOMETIMES NOT WORK PROPERLY.
*FIXED AN ISSUE WHERE DODGE ANIMATION WOULD SOMETIMES RESET MID DODGE.
CONTENT
*ADDED FIVE NEW UNLOCKABLE ARMOR SETS.
AUDIO
*FIXED AN ERROR THAT CAUSED THE GAME TO BE SILENT BY DEFAULT.
STABILITY & CRASH FIXES
*FIXED AN ISSUE THAT CAUSED THE GAME TO CRASH IN THE CRYPT HUB AREA.
Source
Changelog.gg summarizes and formats this update. How we read updates.
