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Steam News27 January 20265mo ago

SANDROTTEN: EKERA UPDATE 1.1.1.7

VISUALS & ART *CORRECTED BROKEN TEXTURES ON SOME REDEEMER TIERS. *PLAYER CHARACTER'S POUCH (PURELY VISUAL) HAS BEEN REMOVED. *REDUCED THE NUMBER OF PARTICLE SPAWNS FOR THE PILGRIM SKIN TO REDUCE PROCESSING LOAD.

Full notes

Full Sandrotten: Ekera update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions10 changes1 removal
  • Fixes
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Performance
fixedCORRECTED BROKEN TEXTURES ON SOME REDEEMER TIERS.
removedPLAYER CHARACTER'S POUCH (PURELY VISUAL) HAS BEEN REMOVED.
changedREDUCED THE NUMBER OF PARTICLE SPAWNS FOR THE PILGRIM SKIN TO REDUCE PROCESSING LOAD.
fixedFIXED AN ISSUE WHERE OUTFIT PARTICLE EFFECTS COULD APPEAR ON THE WRONG OUTFIT.
changedUPDATED ICONS AND DESCRIPTIONS FOR ARMOR SETS FOR CONSISTENCY.
fixedFIXED SOME STUTTERING TEXTURES.

Sandrotten: Ekera changes

fixedCORRECTED BROKEN TEXTURES ON SOME REDEEMER TIERS.
removedPLAYER CHARACTER'S POUCH (PURELY VISUAL) HAS BEEN REMOVED.
changedREDUCED THE NUMBER OF PARTICLE SPAWNS FOR THE PILGRIM SKIN TO REDUCE PROCESSING LOAD.
fixedFIXED AN ISSUE WHERE OUTFIT PARTICLE EFFECTS COULD APPEAR ON THE WRONG OUTFIT.
changedUPDATED ICONS AND DESCRIPTIONS FOR ARMOR SETS FOR CONSISTENCY.

VISUALS & ART

*CORRECTED BROKEN TEXTURES ON SOME REDEEMER TIERS.

*PLAYER CHARACTER'S POUCH (PURELY VISUAL) HAS BEEN REMOVED.

*REDUCED THE NUMBER OF PARTICLE SPAWNS FOR THE PILGRIM SKIN TO REDUCE PROCESSING LOAD.

*FIXED AN ISSUE WHERE OUTFIT PARTICLE EFFECTS COULD APPEAR ON THE WRONG OUTFIT.

*UPDATED ICONS AND DESCRIPTIONS FOR ARMOR SETS FOR CONSISTENCY.

*FIXED SOME STUTTERING TEXTURES.

UI & MENUS

*AUDIO AND GRAPHICS MENUS NOW DISPLAY THE CURRENTLY SELECTED VALUES

*FIXED BESTIARY SCREEN NOT CLOSING PROPERLY WHEN TRYING TO CLOSE MENU WITH THE PAUSE BUTTON.

*ADDED MOUSE SENSITIVITY SETTINGS IN THE RITES TAB.

GAMEPLAY & BALANCING

*ADJUSTED STAMINA COST OF TEMPLE GUARDIAN'S GREATSWORD FOR BETTER BALANCING.

*HELL TELEPORTER PADS NOW GLOW WHEN THE KILL REQUIREMENT IS MET, CLEARLY INDICATING THAT THE HELL IS UNLOCKED.

*SOME HELLS NOW HAVE SACRIFICIAL ALTARS THAT GRANT VARIOUS ADVANTAGES.

*SLIGHTLY REDUCED DIFFICULTY SCALING OF TIER 3 ENEMY SPAWNS.

*ADDED A PRAYER SYSTEM.

*ANIMATION REWORK FOR USING CONSUMABLES.

CONTROLS & MOVEMENT

*FIXED AN ISSUE WHERE DODGE ROLL WOULD SOMETIMES NOT WORK PROPERLY.

*FIXED AN ISSUE WHERE DODGE ANIMATION WOULD SOMETIMES RESET MID DODGE.

CONTENT

*ADDED FIVE NEW UNLOCKABLE ARMOR SETS.

AUDIO

*FIXED AN ERROR THAT CAUSED THE GAME TO BE SILENT BY DEFAULT.

STABILITY & CRASH FIXES

*FIXED AN ISSUE THAT CAUSED THE GAME TO CRASH IN THE CRYPT HUB AREA.

Source

Steam News / 27 January 2026

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