What changed
0 fixes1 addition5 changes0 removals
- Gameplay
- UI and audio
- Balance
changedREVAMP OF ENEMY HIT REACTION ANIMATIONS. YOU WILL NOW SEE NEW, MORE ACCURATE, MORE PUNCHY AND MORE APPROPRIATE HIT REACTIONS. COMBAT SHOULD FEEL MORE SATISFYING, AND LESS LIKE YOU'RE HITTING THE ENEMY WITH A WET PAPER TOWEL OR A BALLOON.
changedENEMIES WILL NOW ALWAYS REACT AWAY FROM THE PLAYER, AND SHOULD NO LONGER TELEPORT IN RANDOM DIRECTIONS WHEN HIT.
changedREDEEMERS WILL NOW FLINCH WHEN HIT, THOUGH THEY ARE STILL THE MOST POISED ENEMY IN GAME.
changedREDUCED SCREEN SHAKE SLIGHTLY WHEN GETTING HIT.
changedPLAYER WILL NOW TAKE INCREASED DAMAGE IF STANDING INSIDE THE ENEMY SPAWNER'S SPAWN RADIUS.
addedADDED VERSION INDICATOR TO START SCREEN.
Sandrotten: Ekera changes
changedREVAMP OF ENEMY HIT REACTION ANIMATIONS. YOU WILL NOW SEE NEW, MORE ACCURATE, MORE PUNCHY AND MORE APPROPRIATE HIT REACTIONS. COMBAT SHOULD FEEL MORE SATISFYING, AND LESS LIKE YOU'RE HITTING THE ENEMY WITH A WET PAPER TOWEL OR A BALLOON.
changedENEMIES WILL NOW ALWAYS REACT AWAY FROM THE PLAYER, AND SHOULD NO LONGER TELEPORT IN RANDOM DIRECTIONS WHEN HIT.
changedREDEEMERS WILL NOW FLINCH WHEN HIT, THOUGH THEY ARE STILL THE MOST POISED ENEMY IN GAME.
changedREDUCED SCREEN SHAKE SLIGHTLY WHEN GETTING HIT.
changedPLAYER WILL NOW TAKE INCREASED DAMAGE IF STANDING INSIDE THE ENEMY SPAWNER'S SPAWN RADIUS.
*REVAMP OF ENEMY HIT REACTION ANIMATIONS. YOU WILL NOW SEE NEW, MORE ACCURATE, MORE PUNCHY AND MORE APPROPRIATE HIT REACTIONS. COMBAT SHOULD FEEL MORE SATISFYING, AND LESS LIKE YOU'RE HITTING THE ENEMY WITH A WET PAPER TOWEL OR A BALLOON.
*ENEMIES WILL NOW ALWAYS REACT AWAY FROM THE PLAYER, AND SHOULD NO LONGER TELEPORT IN RANDOM DIRECTIONS WHEN HIT.
*REDEEMERS WILL NOW FLINCH WHEN HIT, THOUGH THEY ARE STILL THE MOST POISED ENEMY IN GAME.
*REDUCED SCREEN SHAKE SLIGHTLY WHEN GETTING HIT.
*PLAYER WILL NOW TAKE INCREASED DAMAGE IF STANDING INSIDE THE ENEMY SPAWNER'S SPAWN RADIUS.
*ADDED VERSION INDICATOR TO START SCREEN.