Full notes
Full SANDRIPPER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
NEW:
-Stats page! Just be aware that your stats in the test branch wont carry over to the full game. However your stats in the upcoming demo will. -Proper shiny UI stuff for weapon collecting. (will be visible in the demo build)
CHANGES:
-The weekly challenge mode is now just "challenge mode" and lasts 3 days instead of 7. -The presence of large enemies (Obliterators, Cylinders, LAS ships) will stop the drain of the multiplier once there's less than 5 total enemies in the area. -End-game Obliterator attack order changed. -ONE EYED JACK allows both fire buttons to shoot your gun. -Alongside your score, relevant stats are also now saved at the end of every wave.
FIXES:
-The workbench will no longer show you upgrades for guns you don't have access to. Upgrades for the simpler starting weapons will also stop showing up after a certain point if not currently in use.
Source
Changelog.gg summarizes and formats this update. How we read updates.
