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Steam News13 August 20232y ago

Patch V0.5.0 Let The Games Begin!

Please see below for the latest Patch Notes: Patch 0.5.0 marks the half way part of the Beta Development and the start of the Beta Season! There is a Leaderboard with various challenges that grant points when completed.

Full notes

Full Sanctum Breach: Rebirth update

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What changed

1 fix1 addition0 changes0 removals
  • Compatibility
  • Maps
addedPatch 0.5.0 marks the half way part of the Beta Development and the start of the Beta Season! There is a Leaderboard with various challenges that grant points when completed. You will be automatically enrolled using your Steam name as your ID and all characters can be used to collect points from now until the season ends (when beta ends). Prizes will be rewarded to top players so be sure to join Discord for all the information. Good luck!
fixed> Fixed a bug that was causing Fireball to not be usable. > Improved auto loot of Materials and Consumables. > Improved physics on loot drops. > Fixed a bug that caused Rings and Amulets to be equippable in both slots. > Changed Lucidity's requirment to Wisdom from Dexterity. > Increased interaction radius for NPC's and objects such as Runekeeper's Codex and Blacksmith Anvil. > Increased the visual size of the "Broken Blade of Necrosis" to make it easier to spot! > Fixed a nasty bug that was causing Runekeepers Codex to not function properly in packaged game, but working properly in editor. > Reduced the amount of Snow in The Depths. > Slightly reduced Boss Damage in Normal. > Fixed rotation bug on overlay (tab) map. > Fixed a bug that caused Shrine and Totem map markers to move on the minimap. > Totem and Shrines now have an objective arrow on the minimap when they are out of sight. > Added an Auto Sort to Inventory. > Runekeeper Codex can now be closed with Escape. > Quest Items now only drop if you are on the Quest. > Fixed a bug in Runekeepers Codex that used up your max points even if you didn't actually spend it in a valid node. > Fixed a bug that caused "Ride The Lightning" to not proc. > Added Runekeeper Skill Trees for: Berserker Stance, Vorpal Throw, Storm Strike, Meteor Shower and Whirling Death.

Please see below for the latest Patch Notes:

Patch 0.5.0 marks the half way part of the Beta Development and the start of the Beta Season! There is a Leaderboard with various challenges that grant points when completed. You will be automatically enrolled using your Steam name as your ID and all characters can be used to collect points from now until the season ends (when beta ends). Prizes will be rewarded to top players so be sure to join Discord for all the information. Good luck!

> Fixed a bug that was causing Fireball to not be usable. > Improved auto loot of Materials and Consumables. > Improved physics on loot drops. > Fixed a bug that caused Rings and Amulets to be equippable in both slots. > Changed Lucidity's requirment to Wisdom from Dexterity. > Increased interaction radius for NPC's and objects such as Runekeeper's Codex and Blacksmith Anvil. > Increased the visual size of the "Broken Blade of Necrosis" to make it easier to spot! > Fixed a nasty bug that was causing Runekeepers Codex to not function properly in packaged game, but working properly in editor. > Reduced the amount of Snow in The Depths. > Slightly reduced Boss Damage in Normal. > Fixed rotation bug on overlay (tab) map. > Fixed a bug that caused Shrine and Totem map markers to move on the minimap. > Totem and Shrines now have an objective arrow on the minimap when they are out of sight. > Added an Auto Sort to Inventory. > Runekeeper Codex can now be closed with Escape. > Quest Items now only drop if you are on the Quest. > Fixed a bug in Runekeepers Codex that used up your max points even if you didn't actually spend it in a valid node. > Fixed a bug that caused "Ride The Lightning" to not proc. > Added Runekeeper Skill Trees for: Berserker Stance, Vorpal Throw, Storm Strike, Meteor Shower and Whirling Death.

Source

Steam News / 13 August 2023

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