What changed
1 fix0 additions0 changes0 removals
fixed> Reduced the amount of Orc's killed to 100 down from 250 on the Runekeeper Quest. > Reduced the amount of Bears, Wolves and Foxes killed to 200 down from 500 on the Runekeeper Quest. > Reduced the amount of Werewolves killed to 100 down from 200 on the Runekeeper Quest. > Reduced the amount of Centaurs killed to 75 down from 150 on the Runekeeper Quest. > Fixed "reflections must be built" message in Outpost and The Vigil. > Increased the Damage of Enemies in Act 2, 3 and 4 Normal. > Improvements to the Minimap and "Tab" Map. > Added Totems. They can spawn in any Zone and will summon a large amount of Enemies when activated. > Added Shrines. They can spawn in any Zone and will drop a large amount of Gold, Materials or Consumables. They can also drop up to 3x random Legendaries, 1x random Unique or 1x random Set item (these outcomes are weighted). > Fixed a bug that caused many Skills to not function. > Added a lot more Runekeeper quests (2 per Act per Difficulty, currently up to Act 4 Nightmare). > Added a new method for Graveyard to Domum movement that should help prevent a rare bug in which the Player cannot enter Domum. > Added inferno Difficulty 4. > Added a potential fix for a rare bug in which the Player would start in Domum instead of Graveyard.
Sanctum Breach: Rebirth changes
fixed> Reduced the amount of Orc's killed to 100 down from 250 on the Runekeeper Quest. > Reduced the amount of Bears, Wolves and Foxes killed to 200 down from 500 on the Runekeeper Quest. > Reduced the amount of Werewolves killed to 100 down from 200 on the Runekeeper Quest. > Reduced the amount of Centaurs killed to 75 down from 150 on the Runekeeper Quest. > Fixed "reflections must be built" message in Outpost and The Vigil. > Increased the Damage of Enemies in Act 2, 3 and 4 Normal. > Improvements to the Minimap and "Tab" Map. > Added Totems. They can spawn in any Zone and will summon a large amount of Enemies when activated. > Added Shrines. They can spawn in any Zone and will drop a large amount of Gold, Materials or Consumables. They can also drop up to 3x random Legendaries, 1x random Unique or 1x random Set item (these outcomes are weighted). > Fixed a bug that caused many Skills to not function. > Added a lot more Runekeeper quests (2 per Act per Difficulty, currently up to Act 4 Nightmare). > Added a new method for Graveyard to Domum movement that should help prevent a rare bug in which the Player cannot enter Domum. > Added inferno Difficulty 4. > Added a potential fix for a rare bug in which the Player would start in Domum instead of Graveyard.
Please see below for the latest Patch Notes:
> Reduced the amount of Orc's killed to 100 down from 250 on the Runekeeper Quest. > Reduced the amount of Bears, Wolves and Foxes killed to 200 down from 500 on the Runekeeper Quest. > Reduced the amount of Werewolves killed to 100 down from 200 on the Runekeeper Quest. > Reduced the amount of Centaurs killed to 75 down from 150 on the Runekeeper Quest. > Fixed "reflections must be built" message in Outpost and The Vigil. > Increased the Damage of Enemies in Act 2, 3 and 4 Normal. > Improvements to the Minimap and "Tab" Map. > Added Totems. They can spawn in any Zone and will summon a large amount of Enemies when activated. > Added Shrines. They can spawn in any Zone and will drop a large amount of Gold, Materials or Consumables. They can also drop up to 3x random Legendaries, 1x random Unique or 1x random Set item (these outcomes are weighted). > Fixed a bug that caused many Skills to not function. > Added a lot more Runekeeper quests (2 per Act per Difficulty, currently up to Act 4 Nightmare). > Added a new method for Graveyard to Domum movement that should help prevent a rare bug in which the Player cannot enter Domum. > Added inferno Difficulty 4. > Added a potential fix for a rare bug in which the Player would start in Domum instead of Graveyard.