HomeGamesUpdatesPricingMethodology
Steam News18 December 20223y ago

V0.3.0 I Echo That Sentiment

Greetings! The latest content patch completes the Tempus of Echoes endgame passive tree and starts work on an aesthetic and gameplay overhaul of all zones and enemies in the game.

Full notes

Full Sanctum Breach: Rebirth update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings! The latest content patch completes the Tempus of Echoes endgame passive tree and starts work on an aesthetic and gameplay overhaul of all zones and enemies in the game. This will continue for the next few patches. I have also started working on the "Runekeeper" NPC, his quest storyline and the Skill Tree that will be added for every Skill in the game. This will be added in the next content patch and expanded upon right up until release (I want to save room in some skills for interaction with classes that have yet to be released).

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedGreetings! The latest content patch completes the Tempus of Echoes endgame passive tree and starts work on an aesthetic and gameplay overhaul of all zones and enemies in the game. This will continue for the next few patches. I have also started working on the "Runekeeper" NPC, his quest storyline and the Skill Tree that will be added for every Skill in the game. This will be added in the next content patch and expanded upon right up until release (I want to save room in some skills for interaction with classes that have yet to be released).
changed> Tempus of Echoes has now been completed! You can unlock the Tree once you reach the Ancient Ruins (Endgame Hub). There is a total of 50 points to be spent, and points are acquired by completing Bounties (also found in Ancient Ruins). > Begun revamping all enemies, bosses and zones (mostly polishing, some layout changes and enemy overhauls). > Various other improvements and changes, nothing massively game changing though :)

Sanctum Breach: Rebirth changes

  • Ancientmap
changedGreetings! The latest content patch completes the Tempus of Echoes endgame passive tree and starts work on an aesthetic and gameplay overhaul of all zones and enemies in the game. This will continue for the next few patches. I have also started working on the "Runekeeper" NPC, his quest storyline and the Skill Tree that will be added for every Skill in the game. This will be added in the next content patch and expanded upon right up until release (I want to save room in some skills for interaction with classes that have yet to be released).
changed> Tempus of Echoes has now been completed! You can unlock the Tree once you reach the Ancient Ruins (Endgame Hub). There is a total of 50 points to be spent, and points are acquired by completing Bounties (also found in Ancient Ruins). > Begun revamping all enemies, bosses and zones (mostly polishing, some layout changes and enemy overhauls). > Various other improvements and changes, nothing massively game changing though :)

> Tempus of Echoes has now been completed! You can unlock the Tree once you reach the Ancient Ruins (Endgame Hub). There is a total of 50 points to be spent, and points are acquired by completing Bounties (also found in Ancient Ruins). > Begun revamping all enemies, bosses and zones (mostly polishing, some layout changes and enemy overhauls). > Various other improvements and changes, nothing massively game changing though :)

Cheers, Sam

Source

Steam News / 18 December 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.