What changed
1 fix0 additions0 changes0 removals
fixed> Dummy can no longer be "Drained". > Fixed a bug with equipping/unequipping items with Buff Effects (such as Soul Gown) using drag and drop. > Added "Crit Chance" and "Crit Power" to Vendor Filter. > Added missing Portal Icons to The Lost Ruins of Oslan. > Pet icons can be clicked again (Stay, Follow etc.). > Death's Bow is now 2x3 as intended. > Added Gold Deposit and Withrdawl to Player Stash. > Fixed a bug with Whirling Death not being cast in multiple locations (they would shift position). > Fixed a bug with enemy Stat Managers staying active for a second or two after death. Enemies now die straight away, this prevents interactions such as Projectiles exploding on corpses, passives proccing of corpses and "damage" still being applied. > Buff Skills are now removed when being upgraded/degraded. This is to avoid bugs with stacking Stats. > Items now don't unequip during Zone changes if you require the Attributes from a buff - such as Call of The Marksman Dexterity. > The most recently played character now starts at the top of the list in Character Select (as well as being the highlighted character - as is already in place). > Fixed a Vendor bug (another one) that caused items to fade out if the Vendor was refreshed with no items applied to the filter. > If the "Always show Uniques/Legendaries" is ticked then it will apply to the Vendor Filter too. > Added a buyback option to Vendors. > Fixed a bug that caused players to sometimes spawn in the wrong Hub.
Sanctum Breach: Rebirth changes
fixed> Dummy can no longer be "Drained". > Fixed a bug with equipping/unequipping items with Buff Effects (such as Soul Gown) using drag and drop. > Added "Crit Chance" and "Crit Power" to Vendor Filter. > Added missing Portal Icons to The Lost Ruins of Oslan. > Pet icons can be clicked again (Stay, Follow etc.). > Death's Bow is now 2x3 as intended. > Added Gold Deposit and Withrdawl to Player Stash. > Fixed a bug with Whirling Death not being cast in multiple locations (they would shift position). > Fixed a bug with enemy Stat Managers staying active for a second or two after death. Enemies now die straight away, this prevents interactions such as Projectiles exploding on corpses, passives proccing of corpses and "damage" still being applied. > Buff Skills are now removed when being upgraded/degraded. This is to avoid bugs with stacking Stats. > Items now don't unequip during Zone changes if you require the Attributes from a buff - such as Call of The Marksman Dexterity. > The most recently played character now starts at the top of the list in Character Select (as well as being the highlighted character - as is already in place). > Fixed a Vendor bug (another one) that caused items to fade out if the Vendor was refreshed with no items applied to the filter. > If the "Always show Uniques/Legendaries" is ticked then it will apply to the Vendor Filter too. > Added a buyback option to Vendors. > Fixed a bug that caused players to sometimes spawn in the wrong Hub.
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)
> Dummy can no longer be "Drained". > Fixed a bug with equipping/unequipping items with Buff Effects (such as Soul Gown) using drag and drop. > Added "Crit Chance" and "Crit Power" to Vendor Filter. > Added missing Portal Icons to The Lost Ruins of Oslan. > Pet icons can be clicked again (Stay, Follow etc.). > Death's Bow is now 2x3 as intended. > Added Gold Deposit and Withrdawl to Player Stash. > Fixed a bug with Whirling Death not being cast in multiple locations (they would shift position). > Fixed a bug with enemy Stat Managers staying active for a second or two after death. Enemies now die straight away, this prevents interactions such as Projectiles exploding on corpses, passives proccing of corpses and "damage" still being applied. > Buff Skills are now removed when being upgraded/degraded. This is to avoid bugs with stacking Stats. > Items now don't unequip during Zone changes if you require the Attributes from a buff - such as Call of The Marksman Dexterity. > The most recently played character now starts at the top of the list in Character Select (as well as being the highlighted character - as is already in place). > Fixed a Vendor bug (another one) that caused items to fade out if the Vendor was refreshed with no items applied to the filter. > If the "Always show Uniques/Legendaries" is ticked then it will apply to the Vendor Filter too. > Added a buyback option to Vendors. > Fixed a bug that caused players to sometimes spawn in the wrong Hub.
Cheers, Sam