What changed
1 fix0 additions0 changes0 removals
fixed> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.
Sanctum Breach: Rebirth changes
fixed> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)
> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.
Cheers, Sam