HomeGamesUpdatesPricingMethodology
Steam News8 May 20224y ago

Sanctum Breach: Rebirth Bug Patch V0.0.5

Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game.

Full notes

Full Sanctum Breach: Rebirth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixed> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.

Sanctum Breach: Rebirth changes

fixed> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.

Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)

> Fixed a bug that caused Stash slots to not refresh (colour change) when the Player attributes increase. > Fixed a bug where Thunderstorm was leeching too much Life. > Increased the initial Radius of Lacerated Soul (last point ends up being the same). > "Ticks" now apply instantly. > Improved text consistency for Basic Attacks. > Improved the way Ailments are handled. > Players can get the "Kill Rattlebones" quest sooner, this is an attempt to fix the rare bug in which players don't receive their domum scroll. > Fixed a bug with Life on Hit and Mana on Hit (from items, not skills). > Quest items now vanish on collecting them. > Fixed an error in Elemental Blow's wording. > Decreased the aggression radius. > Improved Basic Attack accuracy when not using Shift. > Adjusted Affix values on items: "More Damage/Resistance values nerfed and removed from the pool until tier 9. "Resistance" values buffed. "Life Regen" buffed. "Life" buffed. Various other tweaks. > The Pause Menu can now be closed with Escape. > Updated some Quest Text. > Fixed a bug that caused Lutdrog to not have Quest Icons above his head. > Added Shatter SFX (this occurs when a Frozen enemy dies). > Added a Waypoint to "The Lonely Beach". > Added a "Clear Filter" option to the Vendor. > Adjusted SFX spikes in "The Hidden Tomb of Raz'Bal". > Increased Gold Cap to 1 Billion up from 1 Million.

Cheers, Sam

Source

Steam News / 8 May 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.