Full notes
Full SALVO update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Salvo Family,
What changed
- Gameplay
SALVO changes
Thank you so much for the support you’ve given to Salvo, the first real product of our game-making journey. Salvo was built by writing 260,000+ lines of code without using any game engine. Every detail, every addition was made by hand. We worked hard to bring our game to you bug-free, but as you’ll appreciate, this isn’t always possible. We are following all of your feedback. Salvo is a playable game today despite its bugs, but it won’t stay this way. We will perfect it together. You can share detailed feedback or requests through our Discord channel.
Today I’d like to announce two updates we’ll be making. First, we will release as quickly as possible an update that ensures the bugs you’ve reported are fixed without delay. After that, we will enrich the game with new weapon systems, air defense systems (a major enrichment pack that will include some mischievous air-to-air missiles), and new playable factions. We are passionately committed to this process, and we will work to be worthy of you on this journey. We are grateful to all of you for your valuable time, your comments, and your feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
