Full notes
Full SALVO update
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What changed
- Performance
- Compatibility
- Gameplay
- UI and audio
- Balance
- Maps
SALVO changes
Based on community feedback, we've released a new update focused on improving overall stability, usability, and gameplay quality across multiple systems.
🐧 Linux Support
Improved graphics-card detection and shutdown processes.
Enhanced overall launch and exit stability on Linux systems.
🎵 Audio
Improved music initialization reliability.
Master volume and mute controls now provide more consistent coverage across all audio sources.
Refined pause and menu behavior for the salvo siren and radio broadcasts.
🏆 Achievements
Improved achievement tracking and unlock reliability.
🎖️ Campaign
Refined HQ flow and upgrade management.
Improved nuclear program progression and campaign continuity.
Enhanced save-load consistency throughout campaign gameplay.
🎯 Combat & Targeting
Refined strategic-target damage evaluation.
Improved salvo planning (KGP) and autonomous launcher controls.
Rebalanced interactions between drones, MANPADS, and air-defense systems.
💾 Save System
Added save-slot management options, including save deletion.
Improved loading behavior for saves created while the game is paused.
🌍 Localization
Translation and terminology improvements across 12 languages, including the HQ panel and nuclear-program stages.
🔧 Other Improvements
Improved design-screen stat accuracy.
Enhanced map interactions.
Updated the ARPHA-NET encyclopedia.
Numerous UI and usability refinements.
Thank you for your feedback and continued suppo
Source
Changelog.gg summarizes and formats this update. How we read updates.
