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- SALVO
Update: Map Measurement Tools 🧭
Commanders, With this update, SALVO planning becomes a true map-table operation: 🧭 Measurement Tools (new): Draw range circles with a compass, measure distances with a ruler, and track missile flight times with the imp…
Announcement6 changesMapsWorkshop - SALVO
New Tools Of Commander
Update: Map Measuring Tools 🧭 Commanders, This update turns salvo planning into proper map-table work: 🧭 Measuring Tools (new): Draw range circles with a compass, measure distances with a ruler, track time-to-impact w…
Patch notes8 changesWorkshop - SALVO
SALVO — Stability & Quality Update
Based on community feedback, we've released a new update focused on improving overall stability, usability, and gameplay quality across multiple systems. 🐧 Linux Support Improved graphics-card detection and shutdown pr…
Announcement17 changesPerformanceGameplay - SALVO
Field Report #2 — Missile Systems, Drones and Various Fixes
Thank you for all the feedback, bug reports and suggestions. This update focuses on fixing several critical issues reported by the community, improving missile design mechanics and polishing overall gameplay. Audio Mast…
Announcement26 changesFixGameplay - SALVO
First Patch — Reported & Discovered Bugs Fixed
Hey commanders, Since launch, we haven't skipped a single comment you left on Steam or Discord — we read every one of them. We fixed almost every bug you reported in this patch, and nearly every line of it came from you…
Announcement17 changesFixGameplay - SALVO
We’ll Perfect Salvo Together
Hello Salvo Family, Thank you so much for the support you’ve given to Salvo, the first real product of our game-making journey. Salvo was built by writing 260,000+ lines of code without using any game engine. Every deta…
Announcement1 changeFixGameplay



