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Steam News7 February 20242y ago

Patch 1.0.3

New Features - New visual style, including new effects on all the assets, a new font, a new frame, and general improvements.

Full notes

Full Rush Commander update

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What changed

0 fixes2 additions1 change0 removals
  • Events
  • Performance
  • Balance
addedNew Features - New visual style, including new effects on all the assets, a new font, a new frame, and general improvements. - New gameplay features: AutoAim and AutoAttack, including hotkeys and feedback - Improved enemy spawn to make it more interesting - New challenge adjustment for all game modes - New army upgrade. Now, you can start with allies
changedBug fixing - Some optimizations so the game should go smoother - Now the start enemies are correctly used - Now the grenades have an improved animation - Now the player camera won't stutter when moving - Now the dead enemies won't attack you - Now the melee will hit you only if you are in range when the attack is performed and not when the animation starts - Reduced some visual effects so the game is more comfortable - Some colliders review that might get the player stuck under specific circumstances.
addedGame balance - Allies have higher ranges and health - Allies do more damage - Enemies now do more damage - Healing is more scarce - Ingame leveling will need much more experience - Ingame leveling now has better upgrades - Increased enemies in all environments

New Features - New visual style, including new effects on all the assets, a new font, a new frame, and general improvements. - New gameplay features: AutoAim and AutoAttack, including hotkeys and feedback - Improved enemy spawn to make it more interesting - New challenge adjustment for all game modes - New army upgrade. Now, you can start with allies

Bug fixing - Some optimizations so the game should go smoother - Now the start enemies are correctly used - Now the grenades have an improved animation - Now the player camera won't stutter when moving - Now the dead enemies won't attack you - Now the melee will hit you only if you are in range when the attack is performed and not when the animation starts - Reduced some visual effects so the game is more comfortable - Some colliders review that might get the player stuck under specific circumstances.

Game balance - Allies have higher ranges and health - Allies do more damage - Enemies now do more damage - Healing is more scarce - Ingame leveling will need much more experience - Ingame leveling now has better upgrades - Increased enemies in all environments

Source

Steam News / 7 February 2024

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