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Steam News25 April 20262mo ago

Development Update – Fishing System

Hello everyone, This update introduces a more in-depth and rewarding Fishing System, designed to add variety, progression, and discovery.

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Hello everyone,

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
addedThis update introduces a more in-depth and rewarding Fishing System, designed to add variety, progression, and discovery.
addedEach species of fish now responds to different types of bait, which can be placed in the fishing rod’s bait slot. On top of that, every fish has its own behavior patterns and catch difficulty within the fishing mini-game, making each encounter feel distinct.
changedFish also come in different quality tiers — bronze, silver, gold, and diamond — which directly influence both their weight and selling price.
addedTo add a sense of progression, the game now tracks fish weight records per species. Your best catches are stored, giving you something to aim for (and brag about).
addedYou can also process fish after catching them. A new action allows you to turn fish into fillets, with the number of fillets directly proportional to the fish’s weight and quality.
changedFish can be found at fishing spots located across rivers, lakes, and the sea. These spots are not permanent — they appear based on specific conditions:

Rural changes

addedThis update introduces a more in-depth and rewarding Fishing System, designed to add variety, progression, and discovery.
addedEach species of fish now responds to different types of bait, which can be placed in the fishing rod’s bait slot. On top of that, every fish has its own behavior patterns and catch difficulty within the fishing mini-game, making each encounter feel distinct.
changedFish also come in different quality tiers — bronze, silver, gold, and diamond — which directly influence both their weight and selling price.
addedTo add a sense of progression, the game now tracks fish weight records per species. Your best catches are stored, giving you something to aim for (and brag about).
addedYou can also process fish after catching them. A new action allows you to turn fish into fillets, with the number of fillets directly proportional to the fish’s weight and quality.

This update introduces a more in-depth and rewarding Fishing System, designed to add variety, progression, and discovery.

Each species of fish now responds to different types of bait, which can be placed in the fishing rod’s bait slot. On top of that, every fish has its own behavior patterns and catch difficulty within the fishing mini-game, making each encounter feel distinct.

Fish also come in different quality tiers — bronze, silver, gold, and diamond — which directly influence both their weight and selling price.

To add a sense of progression, the game now tracks fish weight records per species. Your best catches are stored, giving you something to aim for (and brag about).

You can also process fish after catching them. A new action allows you to turn fish into fillets, with the number of fillets directly proportional to the fish’s weight and quality.

Fish can be found at fishing spots located across rivers, lakes, and the sea. These spots are not permanent — they appear based on specific conditions:

  • Available only during certain times of day

  • Active on a limited number of days per week

  • Varying availability depending on the species, with some being rarer than others

These systems combine to create diverse fish behaviors such as river fish, sea fish, lake fish, as well as species that are only active during the morning or at night. Discovering all species becomes a goal in itself, especially when combined with quality tiers and record tracking.

There are currently 10 fish species available, with more planned for future updates.

More updates coming soon!

Source

Steam News / 25 April 2026

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