Full notes
Full Rural update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Rural changes
Character Movement & Scheduling
NPCs now have a more advanced movement and scheduling system. Characters can follow different routines based on:
Daily schedules
Weekly schedules
Seasonal schedules
Yearly events
Unique one-time schedules
This system allows characters to move between locations and behave differently depending on time and context, making the world feel more alive.
Weather Manager
The new weather system allows full control over seasonal weather patterns. I can now configure:
The number of rain events per season
The number of snow events during winter
Additionally, there are new watering parameters that control how rain affects farming:
Watering delay – how long after rain begins before soil tiles start getting watered
Random watering range – a time range that determines when different soil tiles become watered, creating a more natural and less uniform effect.
More updates coming soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
