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Steam News21 April 20262mo ago

Runehaven v1.0.1 - Small Patches

Increased the health a bit for final boss. Added some more areas to the cave zone. Added missing code for loading props in modpacks. Added an example prop for the modpack example.

Full notes

Full Runehaven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedIncreased the health a bit for final boss.
addedAdded some more areas to the cave zone.
addedAdded missing code for loading props in modpacks.
addedAdded an example prop for the modpack example.
changedIncreased robustness for resetting the player position if the player falls out of the map to avoid the possible scenario where the player ends up in a bouncing loop.

Runehaven changes

changedIncreased the health a bit for final boss.
addedAdded some more areas to the cave zone.
addedAdded missing code for loading props in modpacks.
addedAdded an example prop for the modpack example.
changedIncreased robustness for resetting the player position if the player falls out of the map to avoid the possible scenario where the player ends up in a bouncing loop.
  • Increased the health a bit for final boss.

  • Added some more areas to the cave zone.

  • Added missing code for loading props in modpacks.

  • Added an example prop for the modpack example.

  • Increased robustness for resetting the player position if the player falls out of the map to avoid the possible scenario where the player ends up in a bouncing loop.

  • Small tweaks to dungeon generation algorithm.

Source

Steam News / 21 April 2026

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