Full notes
Full Runehaven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
Runehaven changes
Increased the health a bit for final boss.
Added some more areas to the cave zone.
Added missing code for loading props in modpacks.
Added an example prop for the modpack example.
Increased robustness for resetting the player position if the player falls out of the map to avoid the possible scenario where the player ends up in a bouncing loop.
Small tweaks to dungeon generation algorithm.
Source
Changelog.gg summarizes and formats this update. How we read updates.
