HomeGamesUpdatesPricingMethodology
Steam News7 April 20263mo ago

Demo patches v1.0.0.1 - v1.0.0.2

Added toggle for random respawning mobs in the world settings. Added missing rope item in demo. Added toggle for changing directional combat swing mode. The default value is set to automatic. Added theme support.

Full notes

Full Runehaven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes14 additions1 change1 removal
  • Gameplay
  • Maps
  • Fixes
  • Balance
addedAdded toggle for random respawning mobs in the world settings.
addedAdded missing rope item in demo.
addedAdded toggle for changing directional combat swing mode. The default value is set to automatic.
addedAdded theme support.
changedImproved map marker functionality. The default key for creating map markers is now N.
fixedFixed issue where critical strike text style would not show up.

Runehaven changes

addedAdded toggle for random respawning mobs in the world settings.
addedAdded missing rope item in demo.
addedAdded toggle for changing directional combat swing mode. The default value is set to automatic.
addedAdded theme support.
changedImproved map marker functionality. The default key for creating map markers is now N.
  • Added toggle for random respawning mobs in the world settings.

  • Added missing rope item in demo.

  • Added toggle for changing directional combat swing mode. The default value is set to automatic.

  • Added theme support.

  • Improved map marker functionality. The default key for creating map markers is now N.

  • Fixed issue where critical strike text style would not show up.

  • Fixed issue where it was possible to place an invalid item into the off-hand slot in inventory when the gamepad was used.

  • Added option for toggling visibility of crosshair and melee swing direction indicators.

  • Added magic barriers around boss battle arena.

  • Added possibility for closing dropdowns using the gamepad.

  • Added back character naming.

  • Added a small screen keyboard for settings name and world seed that shows up if a gamepad is connected.

  • It is now possible to identify runes more easily in the runebook by simply clicking on them.

  • Added purple highlight to items that can be identified when using identify scroll in the inventory.

  • Fixed issue where gamepad navigation in the skill panel was not possible.

  • Added back agility skill. It now control the movement speed and jump height.

  • Added more rebind options for gamepad.

  • Fixed multiple gamepad issues related to navigating in menus.

  • Fixed issue related to super weak air rune force.

  • Fixed issue where prop could disappear when carrying it and pushing it through a value.

  • Fixed issue where prop could disappear in exploded areas on the terrain.

  • The movement no longer reads input from joysticks which could cause issues if you had virtual joysticks installed or other inputs connected.

  • Fixed issue where velocity was not inherited for projectiles when using the split rune.

  • Tweaks to various runes.

  • Added support for gamepad navigation in the runebook.

  • Added back tutorial question marks in starting areas.

Source

Steam News / 7 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.