HomeGamesUpdatesPricingMethodology
Steam News13 January 20242y ago

SFX and VFX Improvements, Fixes

NEW New UI sounds when equipping and unequipping items New Audio setting for UI volume IMPROVED Temple of Fire Revamped some lighting, VFX, and SFX BOSS Significantly increased Boss Health Now only spawns 1 magma pool p

In this update7

Full notes

Full Rune Knights update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions4 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
addedNEWNew UI sounds when equipping and unequipping items New Audio setting for UI volume
changedTemple of FireRevamped some lighting, VFX, and SFX
changedBOSSSignificantly increased Boss Health Now only spawns 1 magma pool per cast instead of 1 per enemy target
addedSKILLSShatter Damage: 175% -> 150% Spell Damage New animation, SFX, and VFX
changedKharabad City BossReduced intensity of AOE attacks. Reduced SFX volume of attacks. Increased SFX volume on melee swings.
addedGiant Mines BossAdded missing Roar SFX.
Shatter Damage:175%150%Shatter Damage: decreased, nerf

Rune Knights changes

addedNew UI sounds when equipping and unequipping items New Audio setting for UI volume
changedRevamped some lighting, VFX, and SFX
changedSignificantly increased Boss Health Now only spawns 1 magma pool per cast instead of 1 per enemy target
addedShatter Damage: 175% -> 150% Spell Damage New animation, SFX, and VFX
changedReduced intensity of AOE attacks. Reduced SFX volume of attacks. Increased SFX volume on melee swings.

NEW

New UI sounds when equipping and unequipping items New Audio setting for UI volume

IMPROVED

Temple of Fire

Revamped some lighting, VFX, and SFX

BOSS

Significantly increased Boss Health Now only spawns 1 magma pool per cast instead of 1 per enemy target

SKILLS

Frost Nova Mana Cost: 150 -> 140

Shatter Damage: 175% -> 150% Spell Damage New animation, SFX, and VFX

ENEMIES

Kharabad City Boss

Reduced intensity of AOE attacks. Reduced SFX volume of attacks. Increased SFX volume on melee swings.

Giant Mines Boss

Added missing Roar SFX.

Ironhold Interior Boss

Improved SFX on summoning ability.

Icewastes Boss

Added missing casting SFX.

Castle Boss

Added missing casting SFX. Added new casting VFX.

FIXED

Fixed issues with Spell Effects while riding horse. Fixed bosses not resetting correctly.

Source

Steam News / 13 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.