In this update4
Full notes
Full Run or Rot: ZK1L4 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Run or Rot: ZK1L4 changes
🗡️ New Content
Added 7 new melee weapons to expand build variety and close-range playstyles.
⚙️ Gameplay Improvements
Reworked the XP and level-up curve to feel smoother and more rewarding.
Adjusted Zombie spawn rate — now scales properly with each wave for better tension and pacing.
Improved fire-rate upgrades, now capped and controlled to avoid unintended extremes.
Updated Zombie HP curve during runs for more consistent difficulty progression.
🧩 UI & UX
Fixed the Game Over screen layout issues.
Improved Player UI and overall UX, making information clearer and easier to read during hectic runs.
💰 Economy Adjustments
Decreased the base price of upgrades, making progression more accessible.
Improved EVO point acquisition, making evolutions smoother and more achievable.
Thank you for playing and supporting the project, every update is getting us closer to the full vision of ZK1L4. As always, keep the feedback coming, and happy surviving!
Source
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