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Full Run or Rot: ZK1L4 update
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Repeated intro
Hey everyone 👋
What changed
- UI and audio
- Events
- Balance
- Gameplay
Run or Rot: ZK1L4 changes
After a full year of solo development, I can finally say it:
ZK1L4 is out now on Steam! 🎉
This project means a lot to me. I built it during late nights after work, and even through the uncertainty of being laid off. There were moments when I could’ve stopped, gone out, rested, or waited for “a better time”, but instead, I chose to stay home, focus, and keep building.
Every pixel, sound, and mechanic became part of a personal mission: to prove to myself that I could bring a full game to life, no matter how long or hard it got.
ZK1L4 is my love letter to post-apocalyptic survival games, a bullet heaven where chaos turns into flow, and small victories feel huge. You’ll fight waves of the infected, unlock passives and weapons that evolve in wild ways, and test your endurance against rising odds.
💡 What’s inside:
Fast, skill-based combat that rewards precision and movement
Over 25 passive skills and countless synergies to discover
A mix of melee and ranged weapons.
Randomized drops, increasing waves, and escalating difficulty
Light strategy through XP, gold, and resource management.
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🧭 ZK1L4 isn’t just a game, it’s proof that no matter how uncertain life gets, creativity can be your anchor.
If even one person finds joy, peace, or excitement playing it, then every long night was worth it.
I'm committed to provide constant updates and improvements, this is my first step in building a "cinematic video game universe" with more titles to come!
Thank you for checking it out, sharing it, or simply reading this far.
You’re part of what made this possible. ❤️
👉 Play or Wishlist ZK1L4 on Steam: ZK1L4 Steam
Let’s survive together.
– David
Source
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