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Steam News10 September 20241y ago

Patches 1.7.1e, f, g

Ahoy, mateys! Today's patch catch is another small one, but it includes some important fixes. Enjoy! 1.7.1e: Fixed: reload ended by a reload combo restarted the reload process (bug introduced in 1.7.1d) 1.7.

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Full Rum & Gun update

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What changed

2 fixes0 additions0 changes0 removals
  • Gameplay
  • UI and audio
fixed1.7.1e: Fixed: reload ended by a reload combo restarted the reload process (bug introduced in 1.7.1d) 1.7.1f: Reload combo knockback now also works above 80% max ammo (nerfing it didn't make sense) Fixed: Non-ship minimap marker with lifebar had default textureRect, broke entire GUI 1.7.1g: Fixed: wrong treasure hunt monster level for multiplayer clients Added accessibility option to disable the active reload system Javelin and Rifle charge time reduced to 1s, only has 1 perfect shot marker (still at 0.5s) Volley spell is now compatible with all ranged weapons Windup bar is now wedge-shaped, not a rectangle
fixedDecreased unit spawn speed on Balbridge's Point Increased Handgun burst cooldown from 4 to 5 ticks Added overlay text to first wall of destructible rocks in Batavia Countryside Fixed: Treant minion heal enabled the combat state Tweaked Jade Figurine tooltip Minor decor changes to Hangover Hills and Sinking Fort
unit spawn speed on Balbridge's Point Increased Handgun burst cooldown45unit spawn speed on Balbridge's Point Increased Handgun burst cooldown increased, nerf

Rum & Gun changes

fixed1.7.1e: Fixed: reload ended by a reload combo restarted the reload process (bug introduced in 1.7.1d) 1.7.1f: Reload combo knockback now also works above 80% max ammo (nerfing it didn't make sense) Fixed: Non-ship minimap marker with lifebar had default textureRect, broke entire GUI 1.7.1g: Fixed: wrong treasure hunt monster level for multiplayer clients Added accessibility option to disable the active reload system Javelin and Rifle charge time reduced to 1s, only has 1 perfect shot marker (still at 0.5s) Volley spell is now compatible with all ranged weapons Windup bar is now wedge-shaped, not a rectangle
fixedDecreased unit spawn speed on Balbridge's Point Increased Handgun burst cooldown from 4 to 5 ticks Added overlay text to first wall of destructible rocks in Batavia Countryside Fixed: Treant minion heal enabled the combat state Tweaked Jade Figurine tooltip Minor decor changes to Hangover Hills and Sinking Fort

Ahoy, mateys! Today's patch catch is another small one, but it includes some important fixes. Enjoy!

1.7.1e: Fixed: reload ended by a reload combo restarted the reload process (bug introduced in 1.7.1d) 1.7.1f: Reload combo knockback now also works above 80% max ammo (nerfing it didn't make sense) Fixed: Non-ship minimap marker with lifebar had default textureRect, broke entire GUI 1.7.1g: Fixed: wrong treasure hunt monster level for multiplayer clients Added accessibility option to disable the active reload system Javelin and Rifle charge time reduced to 1s, only has 1 perfect shot marker (still at 0.5s) Volley spell is now compatible with all ranged weapons Windup bar is now wedge-shaped, not a rectangle

Decreased unit spawn speed on Balbridge's Point Increased Handgun burst cooldown from 4 to 5 ticks Added overlay text to first wall of destructible rocks in Batavia Countryside Fixed: Treant minion heal enabled the combat state Tweaked Jade Figurine tooltip Minor decor changes to Hangover Hills and Sinking Fort

Borington

Source

Steam News / 10 September 2024

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