Full notes
Full Rum & Gun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Ahoy, mateys! Yet another small patch, mostly bugfixes and minor adjustments. There was a major bug that made co-op with more than 2 players unplayable. As always, some new bugs could have appeared, so don't hesitate to report any issue!
Full notes
Ship minimap lifebars now look like regular lifebars Increased health and reduced attack damage of Tribesman allies Fixed: co-op with more than 2 players unplayable due to bad dodge vfx syncing Scroll wheel is now rebindable Active reload is now separately rebindable from reload (reload still works as active reload)
Fixed
replacing a rune on full inventory would discard the old rune Minor changes to Ancient Lair zone Fixed: "Nice Try" perk was bugged, could not be selected Fixed: Damage limit calculation had all sorts of mistakes Fixed: typo in Painful Interest perk description
Smooth sailing, Borington
Source
Changelog.gg summarizes and formats this update. How we read updates.
