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Steam News29 August 20241y ago

Patch 1.7.1 - Journal

Ahoy, mateys! Today's update is a smaller one, implementing some feedback based on Monday's full launch (mostly about ship combat).

Full notes

Full Rum & Gun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedHere are the full patch notes: - New Journal tab added, so that pages don't clutter the inventory or the stash - Changed skin tone of orange Seaman variant - Tweaked ship cannon spread pattern - If targeted ship is a small boat, cannons now focus fire in one point - Increased damage difference between allied and enemy ships from 70/45 to 75/40 - Increased Yacht acceleration - Increased ship item pickup distance - Nerfed Licker attack damage from 19 to 15 - Added mouseover color for ship and build panels - Customer serving size increased from 30 to 50, and can be partial value - Extended Obsessed Hunter trigger area - Tweak to spawn trigger in Hooghly Crossing end encounter - Tutorial perfect reload trigger now works anywhere on the map. - Fixed: knockback by non-hero units was disabled - Fixed: rum capacity tooltip for violins corrected - Fixed: Editor: Conversation Editor was broken in many ways

Rum & Gun changes

fixedHere are the full patch notes: - New Journal tab added, so that pages don't clutter the inventory or the stash - Changed skin tone of orange Seaman variant - Tweaked ship cannon spread pattern - If targeted ship is a small boat, cannons now focus fire in one point - Increased damage difference between allied and enemy ships from 70/45 to 75/40 - Increased Yacht acceleration - Increased ship item pickup distance - Nerfed Licker attack damage from 19 to 15 - Added mouseover color for ship and build panels - Customer serving size increased from 30 to 50, and can be partial value - Extended Obsessed Hunter trigger area - Tweak to spawn trigger in Hooghly Crossing end encounter - Tutorial perfect reload trigger now works anywhere on the map. - Fixed: knockback by non-hero units was disabled - Fixed: rum capacity tooltip for violins corrected - Fixed: Editor: Conversation Editor was broken in many ways

Ahoy, mateys!

Today's update is a smaller one, implementing some feedback based on Monday's full launch (mostly about ship combat).

Here are the full patch notes: - New Journal tab added, so that pages don't clutter the inventory or the stash - Changed skin tone of orange Seaman variant - Tweaked ship cannon spread pattern - If targeted ship is a small boat, cannons now focus fire in one point - Increased damage difference between allied and enemy ships from 70/45 to 75/40 - Increased Yacht acceleration - Increased ship item pickup distance - Nerfed Licker attack damage from 19 to 15 - Added mouseover color for ship and build panels - Customer serving size increased from 30 to 50, and can be partial value - Extended Obsessed Hunter trigger area - Tweak to spawn trigger in Hooghly Crossing end encounter - Tutorial perfect reload trigger now works anywhere on the map. - Fixed: knockback by non-hero units was disabled - Fixed: rum capacity tooltip for violins corrected - Fixed: Editor: Conversation Editor was broken in many ways

That's all for now! As always, if you encounter any issues, let me know about them on the forums, and I'll try to fix it ASAP.

Borington

Source

Steam News / 29 August 2024

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