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Steam News24 April 20233y ago

Patch 1.6.5 - Madagascar

Ahoy mateys! Patch 1.6.5 continues the story, adding a new map with 3 new creatures, and a secret boss.

Full notes

Full Rum & Gun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions2 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Compatibility
  • UI and audio
addedAhoy mateys! Patch 1.6.5 continues the story, adding a new map with 3 new creatures, and a secret boss.
addedA new area and unique bossfight has also been added to the Casemate of Fangs
changedOther changes: -Damage bonuses now stack additively, not multiplicatively. So in case of +100% spell damage and +100% fire damage a fire spell will have +200% damage, not +400%
fixedProbably fixed Steam Overlay incompatibility. I will need your help to test it, so let me know the results on the forum.
addedAdded custom item icons for Treasure Maps and hidden boss hint pages
addedNew look for the Scorpant Bombardier

Rum & Gun changes

  • Roguehero
addedAhoy mateys! Patch 1.6.5 continues the story, adding a new map with 3 new creatures, and a secret boss.
addedA new area and unique bossfight has also been added to the Casemate of Fangs
changedOther changes: -Damage bonuses now stack additively, not multiplicatively. So in case of +100% spell damage and +100% fire damage a fire spell will have +200% damage, not +400%
fixedProbably fixed Steam Overlay incompatibility. I will need your help to test it, so let me know the results on the forum.
addedAdded custom item icons for Treasure Maps and hidden boss hint pages

Ahoy mateys! Patch 1.6.5 continues the story, adding a new map with 3 new creatures, and a secret boss.

A new area and unique bossfight has also been added to the Casemate of Fangs

Other changes: -Damage bonuses now stack additively, not multiplicatively. So in case of +100% spell damage and +100% fire damage a fire spell will have +200% damage, not +400%

- Probably fixed Steam Overlay incompatibility. I will need your help to test it, so let me know the results on the forum.

-Added custom item icons for Treasure Maps and hidden boss hint pages

-New look for the Scorpant Bombardier

-Improved look of water explosions

-Added item suffixes for legendary weapons (names determined by supported spell) -Added more item prefix names (64 in total)

- Major decoration changes on the Shattered Peak level -Added a hidden boss hint page to the Crumbling Cellar -Tweaked the animation and display time of damage numbers -Added sound effect when hero is moving in grass -Added a third, Radial targeting mode for gamepads. -Added scroll bar to Load Game menu

-Increased monster power scaling in Treasure Hunt -Increased Treasure Hunt price -Increased default camera distance setting -Added new monster roster to some Treasure Hunt zones -Leaping Terror attack pattern has been changed -Lickers are no longer alerted by sound/line of sight - Renamed Siren Queen to Queen of the Abyss - Hurl Lava now only has 85% pierce, not 100% - Otherwordly Servant damage now scales with gold bonus stat instead of monster level - Some minor doodad texture changes Fixed: enemies killed by a damage greater than their remaining health could drop extra gold.

Fixed

spell power perks were giving total damage bonus, not spell damage Fixed: Bomb Capacity perks gave +5 instead of +3 Fixed: buff VFX and damage numbers were visible on invisible units (Rogue, ghosts)

Fixed

hit streaks were also increased by allied attacks Fixed: speech in Hooghly Crossing was not gender-specific Fixed: last speech on Forgotten Shrine is now gender-specific Fixed: accidental cliff placement in Crumbling Cellars Fixed: walkable pathing in unreachable areas in the Court of Tides Fixed: Updated camera bounds on Halls of Booze

That's all for today. The end of Act IV is very near, but there will probably be 2-3 more patches before the full release. Until then, smooth sailing!

Borington

Source

Steam News / 24 April 2023

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