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Steam News29 March 20233y ago

Patch 1.6.4 - Hidden Treasure!

Ahoy, mateys! Version 1.6.4 is out, adding a quintessential pirate game mechanic: hidden treasure maps. The maps generate a treasure randomly on the level.

Full notes

Full Rum & Gun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix10 additions2 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • UI and audio
addedVersion 1.6.4 is out, adding a quintessential pirate game mechanic: hidden treasure maps. The maps generate a treasure randomly on the level. Compare the minimap and the treasure map carefully, and use the new Shovel consumable to dig up the loot.
addedAdditional features: - New two-handed weapon: Anchor . It has a powerful charged attack with 30% Perfect shot damage bonus. It also has 2 unique spell variants: the Ground Slam instead of Slam, and Faultline instead of Drunken Surge.
added3 spells and a perk have been added around the new Corpse Explosion game mechanic.
addedNew perk : Painful Greed . May have good synergies with violins and gold drop stat.
addedNew spell for bottles: Summon Rum Elemental . The elementals have a limited duration, but you can extend it with a fiddle.
changedIridescent Sockets were not dropping due to a typo. Also, for better readability, Iridescent runes are now much brighter.

Rum & Gun changes

addedVersion 1.6.4 is out, adding a quintessential pirate game mechanic: hidden treasure maps. The maps generate a treasure randomly on the level. Compare the minimap and the treasure map carefully, and use the new Shovel consumable to dig up the loot.
addedAdditional features: - New two-handed weapon: Anchor . It has a powerful charged attack with 30% Perfect shot damage bonus. It also has 2 unique spell variants: the Ground Slam instead of Slam, and Faultline instead of Drunken Surge.
added3 spells and a perk have been added around the new Corpse Explosion game mechanic.
addedNew perk : Painful Greed . May have good synergies with violins and gold drop stat.
addedNew spell for bottles: Summon Rum Elemental . The elementals have a limited duration, but you can extend it with a fiddle.

Ahoy, mateys!

Version 1.6.4 is out, adding a quintessential pirate game mechanic: hidden treasure maps. The maps generate a treasure randomly on the level. Compare the minimap and the treasure map carefully, and use the new Shovel consumable to dig up the loot.

Additional features

- New two-handed weapon: Anchor . It has a powerful charged attack with 30% Perfect shot damage bonus.

It also has 2 unique spell variants

the Ground Slam instead of Slam, and Faultline instead of Drunken Surge.

- 3 spells and a perk have been added around the new Corpse Explosion game mechanic.

- New perk : Painful Greed . May have good synergies with violins and gold drop stat.

- New spell for bottles: Summon Rum Elemental . The elementals have a limited duration, but you can extend it with a fiddle.

- Iridescent Sockets were not dropping due to a typo. Also, for better readability, Iridescent runes are now much brighter.

- New randomized tilesets have been added and some old ones have been revamped for Treasure Hunt mode. The total number is now 20.

New fire resistant variant for the Husk: Crispy Dead

- Interaction with the Mountain Giant updated. - To avoid confusion with the Treasure Map X , the secret boss area has a new look.

- The visuals of the Harass spell have been revamped.

- Changed lifesteal calculation: lifesteal is now added quickly over time from a secondary container - Hook tweaked: gives +3 life per kill by default, doesn't always have knockback stat, can have pierce, slightly buffed damage - Hive and Hook can now have Sleeping Dart spell - Hive projeciles can now pierce the same enemy multiple times - Legendary Weapon now only drops every 3 levels in Treasure Hunt mode, but Treasure maps can give them too. - Ailment damage marker is now dark red, and slightly smaller - Low Stamina and Powder and Rum warnings are now part of the lower GUI panel - Legendary item icon background made brighter - If a dragged rune has a spell for an item, the item slot is now tinted blue

- Bombs thrown by 'Surprise' perk now also stun enemies, base damage reduced to 50 - Dodge Gas stamina threshold lowered to 60% - Reload stun perk now only activates while under 80% ammo - Lighting Rod damage now scales better with spell level - Slightly increased Trident hit radius - Reduced Siren Queen's base damage - Tweaked monster scaling on later levels - Added thunder FX to Summit of the Guardian - Lucky Shot perk can now only roll after level 3. Also, the perk's icon has been changed - Leeway now displays the perk's icon when it activates - Ricochet bouncing now has a sound effect - Changed Puncture sound effect - Tiny extension to the Crumbling Cellars - Made Magma Chambers a bit harder - Extended eastern side of Mudskipper Grove . Mostly visual change

Fixed

Javelin's knockback stat did not affect the weapon's projectiles Fixed: gold drop count did not scale with monster level Fixed: Puncture cost no powder for melee weapons Fixed: Liver Lord perk description was wrong, perk only decreases hp by 50.

Fixed

Flare and Fireworks were supposed to have 50% self-damage Fixed: Trident was displaying Bayonet icon as melee .

Fixed

Item level circle is now always at the corner of the tooltip.

Fixed

attack animations for Slam spell were not handled correctly for all cases

Source

Steam News / 29 March 2023

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