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Steam News8 April 20251y ago

Patch 0.1.1

Hey everyone, I’ve published a patch (v0.1.1) to address common requests and bugs. UI, Resolution & Settings: Added option to disable/enable screen edge panning. New resolution option: 1600x900.

In this update2

Full notes

Full Roman Triumph: Survival City Builder update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

7 fixes4 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Performance
addedUI, Resolution & Settings:Added option to disable/enable screen edge panning.
addedUI, Resolution & Settings:New resolution option: 1600x900.
fixedUI, Resolution & Settings:Fixed formatting issue affecting 5120x1440 resolution (UI panels, tutorial, etc.).
addedUI, Resolution & Settings:Added an FPS limit option (limit your fps).
addedUI, Resolution & Settings:Added option to hide upkeep numbers for a cleaner UI.
fixedGameplay & Bugs:Fixed (for real this time) villa not getting supplied with water by reservoir bugs.

Roman Triumph: Survival City Builder changes

addedAdded option to disable/enable screen edge panning.
addedNew resolution option: 1600x900.
fixedFixed formatting issue affecting 5120x1440 resolution (UI panels, tutorial, etc.).
addedAdded an FPS limit option (limit your fps).
addedAdded option to hide upkeep numbers for a cleaner UI.

I’ve published a patch (v0.1.1) to address common requests and bugs.

UI, Resolution & Settings:

  • Added option to disable/enable screen edge panning.

  • New resolution option: 1600x900.

  • Fixed formatting issue affecting 5120x1440 resolution (UI panels, tutorial, etc.).

  • Added an FPS limit option (limit your fps).

  • Added option to hide upkeep numbers for a cleaner UI.

Gameplay & Bugs:

  • Fixed (for real this time) villa not getting supplied with water by reservoir bugs.

  • Fixed issue where gatherers got stuck trying to cut/mine a tree/rock

  • Hydras no longer spawn in unreachable zones (preventing them to get stuck and unkillable).

  • Hydras will now despawn if stuck for too long.

  • Barbarians now prioritize gates a bit more and gates have received a +50% health buff.

  • Resolved an issue where archers stationed on walls prevented building ballistae or other structures on that section after being disbanded.

  • Fixed wheat farm ground texture flickering when multiple farms adjacent when zoomed in

  • Fixed an issue where if you order multiple groups to man the walls in the same area, the units could stack with each other.

  • Fixed Bathhouse workers appearing as Arena workers.

Thank you for all your amazing feedback and support! Please let me know if you still encounter those issues.

Please leave a Steam review if you haven't already :)

Philippe

Source

Steam News / 8 April 2025

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