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Full Roman Triumph: Survival City Builder update
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Repeated intro
Hey everyone,
What changed
- UI and audio
- Gameplay
- Balance
- Performance
Roman Triumph: Survival City Builder changes
I’ve published a patch (v0.1.1) to address common requests and bugs.
UI, Resolution & Settings:
Added option to disable/enable screen edge panning.
New resolution option: 1600x900.
Fixed formatting issue affecting 5120x1440 resolution (UI panels, tutorial, etc.).
Added an FPS limit option (limit your fps).
Added option to hide upkeep numbers for a cleaner UI.
Gameplay & Bugs:
Fixed (for real this time) villa not getting supplied with water by reservoir bugs.
Fixed issue where gatherers got stuck trying to cut/mine a tree/rock
Hydras no longer spawn in unreachable zones (preventing them to get stuck and unkillable).
Hydras will now despawn if stuck for too long.
Barbarians now prioritize gates a bit more and gates have received a +50% health buff.
Resolved an issue where archers stationed on walls prevented building ballistae or other structures on that section after being disbanded.
Fixed wheat farm ground texture flickering when multiple farms adjacent when zoomed in
Fixed an issue where if you order multiple groups to man the walls in the same area, the units could stack with each other.
Fixed Bathhouse workers appearing as Arena workers.
Thank you for all your amazing feedback and support! Please let me know if you still encounter those issues.
Please leave a Steam review if you haven't already :)
Philippe
Source
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