Full notes
Full Roguevive update
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Repeated intro
Hello people, new update just arrived.
What changed
- Gameplay
- Balance
- Fixes
Roguevive changes
Patch Notes
Added a 5s cooldown to the dash.
Added a bar showing the dash cooldown, below the player.
Buffed the Shuriken pack from 3 to 10 projectiles.
Changed the Lightning Step description to better reflect it's usage.
Fixed the Pick up Range upgrade description on the Upgrades tree.
Fixed Pick up Range not working properly.
New Level Up Options, Magnet.
Changed second level ground color for better visibility.
Added 2 enemies to the second level.
Shotgun ammo changed from 1 to 2
Fixed a visual bug where Slimes sprite would sometimes flick when dying.
The dash is a powerful escape tool, together with the invulnerability upgrade, that gives a 0.1s invulnerability when using the dash, it became too powerful.
So there's a nerf, I intend on making an upgrade on the tree, to lesser the cooldown.
Right now I think the version is pretty stable, and I will focus on the Prologue Release.
Thanks everyone for your feedback and support, always.
Source
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