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Full notes
Full Roguevive update
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Repeated intro
Hello everyone,
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Roguevive changes
The prelude is here and available to download. I will keep the updates coming to that version, seems to make more sense. I activated the Cloud Saving, so if you open the Demo and afterwards open the Prelude, it should carry your progress, but in case it don't, here's a tutorial on how to manually carry the save file.
Save location tutorial
On your steam, Right-click the Roguevive and go to Managa > Browse Local Files
Once on the Local Files, access Roguevive > Saved > SaveGames
There is a file named "saveGame.sav", that is the one you need to copy and paste to the same directory on the Prelude.
That's it, any problems, feel free to send a message or leave a discussion on the forum, I will help those who need it.
Also I made some fixes, mostly multiplayer QOL.
Patch notes:
Changed reload bar color for better visibility
Slightly changed the Shotgun Wolf color in comparsion to the normal Wolf.
Now hides auto shoot marker when overring the auto aim with the shoot button.
Added lots of animations to the menu, and changed the selected borders for a better visibility.
Fixed the lobbies menu covering the refresh button
Fixed Endless Movement Speed Bonus not being reflected on Multiplayer.
Fixed Endless Health Bonus not being reflected on Multiplayer.
Fixed Big sized enemies not being big on multiplayer clients.
Fixed Xp Sound not playing on Multiplayer Clients.
Fixed Dash effect not appearing on Multiplayer.
Explosive Step now always generates an explosion, since the dash was nerfed this skill needed an upgrade, will make further changes on a later patch.
New upgrade option Knowledge.
As always, thanks for the feedback.
Source
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