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Steam News7 June 20262mo ago

Taverns Reborn - and a new card game

Hey Roguefort enjoyers! We're back with an exciting update to the demo, with a big overhaul of taverns (the first of a series of updates) and a brand new card game you can play right now.

Full notes

Full Roguefort update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Roguefort enjoyers!

What changed

2 fixes3 additions1 change2 removals
  • Gameplay
  • Compatibility
  • Fixes
addedWe're back with an exciting update to the demo, with a big overhaul of taverns (the first of a series of updates) and a brand new card game you can play right now.
addedAs always, a big thanks to the Discord and Steam community for all the bug reports, suggestions, banter, and of course the new sprite artwork over the past few weeks.
addedNew mini-game: Wheels of War
changedBuilt-in How-to-Play guide (auto-shows your first game, reopen any time with?), full keyboard & controller support with a focused-card readout
removedTime-of-day text no longer vanishes for good after rain (or a road speed-boost) clears - and when space is tight it now keeps the time-of-day word, dropping the day number instead
fixedFixed the B key not opening the build menu for some long-time players

Roguefort changes

addedWe're back with an exciting update to the demo, with a big overhaul of taverns (the first of a series of updates) and a brand new card game you can play right now.
addedAs always, a big thanks to the Discord and Steam community for all the bug reports, suggestions, banter, and of course the new sprite artwork over the past few weeks.
addedNew mini-game: Wheels of War
changedBuilt-in How-to-Play guide (auto-shows your first game, reopen any time with?), full keyboard & controller support with a focused-card readout
removedTime-of-day text no longer vanishes for good after rain (or a road speed-boost) clears - and when space is tight it now keeps the time-of-day word, dropping the day number instead

We're back with an exciting update to the demo, with a big overhaul of taverns (the first of a series of updates) and a brand new card game you can play right now.

As always, a big thanks to the Discord and Steam community for all the bug reports, suggestions, banter, and of course the new sprite artwork over the past few weeks.

Have a good rest of your weekend!

New mini-game: Wheels of War

  • A faction-deck card duel you play against tavern regulars - a best-of-3 battle of board power across three lanes (Pasture, Market, Hold). I'll be honest that it was inspired by how fun I found Gwent in The Witcher 3. But this has its very own style and approach - a cheap rip-off this is not! More of a love letter to fans of that game in a game

  • Deep enough to chew on: weather, bond, morale, horns, spies, medics, scorch, and one-shot faction leaders - plus immune "hero" cards

  • Six faction decks, one tied to each guild; your character fields their guild's deck by default

  • Opponents play to their character - beat a sharp merchant for a fat purse, or hustle the tavern drunk for easy coin

  • Wager gold on every match: win and you take the stake, lose and you pay it

  • Built-in How-to-Play guide (auto-shows your first game, reopen any time with?), full keyboard & controller support with a focused-card readout

  • Over 150 collectible playing cards for Wheels of War in the full game, coming in August to early access (I just realised the acronym for it is WoW and I definitely and honestly did not intend that)

Tavern overhaul

  • Region-flavoured inns with proper common rooms - bar counter, a central Skyrim-style hearth pit with benches, a second fireplace, and a real table grid

  • Hire a room - upstairs is now genuine lodging: enclosed guest rooms with a bed, chest and side table

  • Livelier taverns: bards come alive and patrons go about their evening

  • A hand-crafted inn in Hearthmere, complete with a reading nook

Fixes & polish

  • Time-of-day text no longer vanishes for good after rain (or a road speed-boost) clears - and when space is tight it now keeps the time-of-day word, dropping the day number instead

  • Fixed the B key not opening the build menu for some long-time players

  • Fixed a quest ("Burning Depths") that could be offered - and rewarded - twice

  • Book reader no longer clips the last lines of long paragraphs

Source

Steam News / 7 June 2026

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