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Rogue Voltage 1.0 OUT NOW
Dear tinkerers, In 2019, 7 years ago, I had the idea to make a JRPG which you control like a modular synthesizer. Here is one of the first prototype screenshots from that year. 7 years and an insane amount of work later…
Rogue Voltage is Steam Deck Verified
Some good news before launch on Friday: The 1.0 build of Rogue Voltage is Steam Deck Verified. Thanks again to Steam's QA team for working with me through this, it was not trivial for reasons of UX and font sizes. Rogue…
Rogue Voltage 1.0 launches May 1st
Dear tinkerers, after 2 years of Early Access almost to the day and 6 years of development in total: Rogue Voltage is finally launching into version 1.0 on May 1st 2026. Here's what you can do to support the launch: Sha…
Update 24: Version 1.0 Beta Test
Dear tinkerers, thank you so much for playing Rogue Voltage in Early Access. We are almost at the version 1.0 and it's only because of your support. Only 23 Steam reviews left (!!!!) until we cross the magic 500 and can…
Update 23: The Penultimate Update
Dear tinkerers, thank you so much for playing Rogue Voltage in Early Access. We are almost at the version 1.0 and it's only because of your support. Only 41 Steam reviews left (!!) until we can push for "Overwhelmingly…
Camp Hard Lock Debug WIP
Some players experience a hard lock when trying to enter the camp. I am working to get that fixed ASAP If you are one of those players that has the hard lock when playing on Desktop and you want to help out in the bug h…
Hotfix 251217
Still trying to fix the hard lock that some players experience when trying to enter camp during a run. More Controller QA and detail work More debugging when it comes to module status effects and locks Module type icons…
Update 22: Controller UX
Dear tinkerers, as usual, thank you so much for playing Rogue Voltage in Early Access. We are well on our way to the version 1.0 and your feedback is helping a lot. Only 56 Steam reviews left (!!) until we can push for…
Hotfix 251117
Some players are experiencing a hard lock when trying to enter the camp during a run. It's difficult to reproduce and I am trying to find out what causes this. I am not sure this update fixes it once and for all, but I…
Update 21: New Ice Biome
Dear tinkerers, as usual, thank you so much for playing Rogue Voltage in Early Access. We are well on our way to the version 1.0 and your feedback is helping a lot. Only 72 Steam reviews left until we can push for "Over…
Update 20: Autumn Update
Dear tinkerers, as usual, thank you so much for playing Rogue Voltage in Early Access. We are well on our way to the version 1.0 and your feedback is helping a lot. Only 86 Steam reviews left until we can push for "Over…
Update 19: Camp Rework
Dear tinkerers, thanks so much for playing Rogue Voltage in Early Access. We are well on our way to the version 1.0 and your feedback is helping a lot. The last 2 months were all about reworking the camp. TITLE SCREEN V…
Update 18: New Legendary Modules
Dear tinkerers, thanks so much for playing Rogue Voltage in Early Access. You folks are the best. This week we have a lot of gameplay and polish changes for you. LEGENDARY MODULES: All super rare modules that previously…
Update 17: Module Drop 8
Dear tinkerers, thanks so much for playing Rogue Voltage in Early Access - I appreciate all of you very much! Last month of development was all about increasing polish, doing some foundational work and tying up loose en…
Update 16: Module Drop 7
Dear tinkerers, you (and me) did it again. We broke the meta. Screenshot by player ACIDGREEN in the Discord Universal Converter + Nitro Bottle Array is now officially the most played combo, towering all other builds. It…
Update 15: Five Fresh Modules
Dear tinkerers, as usual thank you so much for playing Rogue Voltage in Early Access and welcome to this month's new players in the Discord (Come join, we're cool!). In the last 4 weeks we did a lot of restructuring und…
Hotfix 250220
Restored tutorial functionality Reworked module triggering order (Passthrough Boosters not triggering too late anymore) Introduced new sound effects for battle ending and loot Fixed Bug with Clockwork Cell creating 2 En…
Update 14: New Daily Runs
Dear tinkerers, thank you so much for playing Rogue Voltage in Early Access. You folks rock! This month we bring you something fun: Slopper Dogson has joined the gang, and he carries daily run modifying "jinx" and "luck…
Update 13: Balancing Patch
Dear tinkerers, welcome to a new year of tinkering with Rogue Voltage. Thank you for sticking around! This month we tied up a lot of loose balancing ends and fixed some bugs. Please leave a review and come join the Disc…
Progression Corruption Fix
Some players reached out that their game progression got corrupted. One line of code in the wrong spot scrambled the save files for everybody who played the last update which was live for 24 hours. I'm extremely sorry a…
