Full notes
Full Rogue Slime update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
15/12 3:15 Release notes Version 0.9.8
-- Fixed it so my user prefs aren't sent along with my game. This should allow you to play the tutorial as well as setting up your own settings. -- Fixed an issue where glacial spikes wouldn't destroy after animation was done. -- Fixed an issue where the final boss projectiles would count as physical objects and push the player around. -- Fixed an issue where the spore cloud of the Spongo Boss would linger after it was gone. -- Fixed an issue where XP merging would sometimes get smaller. -- Fixed an issue where the snail boss would leave behind a damaging residue when dying. -- Magma trail now has a burn effect and uses the magma texture. -- Added a Passive indicator to the hover over text for the item bar. -- Increased the base projectile speed to make aiming easier. -- Doubled the effect of the Homing powerup. -- Fixed Magnetic slime Powerup -- Added sound effects to the Eye monster beam attack -- Adjusted Eye monsters damage -- Added a text showing which enemies are Elite. -- Made elites less frequent, Will monitor this in terms of difficulty scaling. -- Edited Elemental enhancement to scale more heavily with floor but start much less frequently. -- Change Evolution levels to be 8 and 16 -- Fixed Elite skeleton and its attacks. -- Added sound effects to Elite Skeleton. -- Adjusted Default sound settings so i don't blast out someones ears on first encounter. -- Set defaults of all audio to 0.5, allowing the playerto adjust as they please. -- Fixed achievement poppups, again.
Creator notes: Mostly bug fixes and modifications. No major new content. Fixed some powerups that weren't doing what they should as well as fixing the elite skeleton.
IMPORTANT: Saves will be deleted for this update in order to start of a fresh build with no previous settings and saves. If you want to keep your previous settings and saves, Copy the assets folder out of the steam folder before updating.
Source
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