What changed
0 fixes3 additions0 changes0 removals
- Gameplay
- Balance
- UI and audio
addedCreator notes: I am headed for Ukraine tomorrow, so I will not be able to be as active with development. This does not mean i won't be responsive, ill do my best. If there are big issues, i will ofcourse work on solving them, and ill be working on the integration of the new systems im looking towards. Ill be posting some updates now and then about what is going on with my travels.
added- Re-balanced the cost of the roulette shop slightly. -- Added a second row for items, -- Spikes boss changed to my original design. Now named "Gastro and Lysis" this boss is now 2 bosses that move independently. Will watch this for balance. -- changed the font and size of the subtitles in the intro cutscene. -- Changed the graphics and size of the wildfire ability.
added- Shopkeeper sprites -- Cancel dialogue upon exiting room -- Sound effect for healing statue. -- Evil laughter on alter touch? -- Stop dialogues from repeating each shop. Check for spelling errors. (ongoing process) Make sure the steam achievements actually work. (can't check this now due to steam issues) -- Hints on level transition? -- Make the item bar stack to 2 rows. -- Make targeting items not work unless there is a target. -- Add sound to when the 1/200 event happens. -- check performance on the puzzle room. -- Make audio puzzles move around. -- Make xp blobs start faster. -- Make slime splitters dissappear and start faster. -- Made shops cost a bit.
Rogue Slime changes
addedCreator notes: I am headed for Ukraine tomorrow, so I will not be able to be as active with development. This does not mean i won't be responsive, ill do my best. If there are big issues, i will ofcourse work on solving them, and ill be working on the integration of the new systems im looking towards. Ill be posting some updates now and then about what is going on with my travels.
added- Re-balanced the cost of the roulette shop slightly. -- Added a second row for items, -- Spikes boss changed to my original design. Now named "Gastro and Lysis" this boss is now 2 bosses that move independently. Will watch this for balance. -- changed the font and size of the subtitles in the intro cutscene. -- Changed the graphics and size of the wildfire ability.
added- Shopkeeper sprites -- Cancel dialogue upon exiting room -- Sound effect for healing statue. -- Evil laughter on alter touch? -- Stop dialogues from repeating each shop. Check for spelling errors. (ongoing process) Make sure the steam achievements actually work. (can't check this now due to steam issues) -- Hints on level transition? -- Make the item bar stack to 2 rows. -- Make targeting items not work unless there is a target. -- Add sound to when the 1/200 event happens. -- check performance on the puzzle room. -- Make audio puzzles move around. -- Make xp blobs start faster. -- Make slime splitters dissappear and start faster. -- Made shops cost a bit.
Creator notes: I am headed for Ukraine tomorrow, so I will not be able to be as active with development. This does not mean i won't be responsive, ill do my best. If there are big issues, i will ofcourse work on solving them, and ill be working on the integration of the new systems im looking towards. Ill be posting some updates now and then about what is going on with my travels.
-- Re-balanced the cost of the roulette shop slightly. -- Added a second row for items, -- Spikes boss changed to my original design. Now named "Gastro and Lysis" this boss is now 2 bosses that move independently. Will watch this for balance. -- changed the font and size of the subtitles in the intro cutscene. -- Changed the graphics and size of the wildfire ability.
-- Shopkeeper sprites -- Cancel dialogue upon exiting room -- Sound effect for healing statue. -- Evil laughter on alter touch? -- Stop dialogues from repeating each shop. Check for spelling errors. (ongoing process) Make sure the steam achievements actually work. (can't check this now due to steam issues) -- Hints on level transition? -- Make the item bar stack to 2 rows. -- Make targeting items not work unless there is a target. -- Add sound to when the 1/200 event happens. -- check performance on the puzzle room. -- Make audio puzzles move around. -- Make xp blobs start faster. -- Make slime splitters dissappear and start faster. -- Made shops cost a bit.